V9: Natural Armor
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This page is part of the Official Amtgard V9 Alpha-Playtest Rulebook.
- The Amtwiki is the official home and primary source for Amtgard V9 Rules as of February 25, 2023.
- These rules are currently in Open Alpha Playtest. See the Playtest Disclaimer for more details.
- To learn more about Amtgard V9 Development, please visit Amtgard.com.
- To view the current Amtgard V8 ruleset, please see the Amtgard V8 Rulebook.
This page has recently been made OBSOLETE by an update to the Amtgard V9 rules!
- This page is being kept intact until the update settles and we are ready to remove all obsolete pages.
- The rules on this page are no longer in use.
Natural Armor
Natural Armor grants an armor rating to the bearer’s skin. A player with natural armor will always have full armor coverage no matter where they are struck. For example: A player with 2 points of Natural Armor will have 2 armor points protecting every inch of every hit location, even while wearing no physical armor pieces.
V8 Transition Note: Natural armor functions exactly like physical armor except that it does not require any actual armor pieces. It cannot be restored with Heal and it does not have any other special rules that may have been present in previous editions of Amtgard.
Armor General Rules · Natural Armor · Physical Armor
Equipment Equipment Basics · Equipment Use Terms · Weapons · Shields · Armor · Color Code · Visual Indicators