V9: Offensive / Non-Offensive
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This page is part of the Official Amtgard V9 Alpha-Playtest Rulebook.
- The Amtwiki is the official home and primary source for Amtgard V9 Rules as of February 25, 2023.
- These rules are currently in Open Alpha Playtest. See the Playtest Disclaimer for more details.
- To learn more about Amtgard V9 Development, please visit Amtgard.com.
- To view the current Amtgard V8 ruleset, please see the Amtgard V8 Rulebook.
Offensive / Non-Offensive
Each ability type is either offensive or non-offensive, with the exception of Verbals, which can be either.
- Non-Offensive abilities can be refused by their targets even if the ability is successfully cast. A refused ability has no effect but is still expended.
- Offensive abilities cannot be refused and will always impart their effects if cast successfully.
Below is a quick summary of each type for reference:
Offensive Ability Types
- Power Strikes
- Specialty Arrows
- Spellballs
- Verbals labelled as 'Verbal (Offensive)'
Non-Offensive Ability Types
- Enchantments
- Meta-Magic
- Traits
- Verbals labelled as 'Verbal (Non-Offensive)'
General Rules Ability · Casting · Chants · Effect · Enchantments · Enhanced Strikes · Frequency · Incantations · Line of Sight · Material Components · Meta-Magic · Name · Offensive / Non-Offensive · Other Details · Power Strikes · Prerequisites · Range · Reminder · Resting · Specialty Arrows · Spellballs · Traits · Type · Verbals
Abilities and Effects General Rules · Keywords · Master List of Abilities