V9: Indicator Strips

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This page is part of the Official Amtgard V9 Alpha-Playtest Rulebook.
  • The Amtwiki is the official home and primary source for Amtgard V9 Rules as of February 25, 2023.
  • These rules are currently in Open Alpha Playtest. See the Playtest Disclaimer for more details.
  • To learn more about Amtgard V9 Development, please visit Amtgard.com.
  • To view the current Amtgard V8 ruleset, please see the Amtgard V8 Rulebook.




Indicator Strips

Strips are primarily used to denote Enchantments and Strike Effects to other players.

  • Unless otherwise noted, strips must be worn on the arm in a manner that is least likely to become obscured by garb or other equipment (such as shields) during the course of gameplay.
  • Strips cannot be worn unless an effect requires it.
  • Strips must be removed as soon as possible if the effect that required them is removed.

Construction Rules

  • Strips must be at least 1” wide, with at least 6” of visible drape when worn.
  • Every indicator strip is associated with an ability or effect and must match the appropriate Color Code.





Visual Indicators
Sashes
Equipment
Equipment Basics · Equipment Use Terms · Weapons · Shields · Armor · Color Code · Visual Indicators
Amtgard V9 Rulebook
Playtest Disclaimer · Introduction · Getting Started · Garb · Honor System · Safety · Core Combat Rules · Equipment · Classes · Abilities and Effects · Magic Items · Combat Activities · Rules Authorities
Appendix: Equipment Inspection Guide · Master List of Abilities · Glossary