V9: Respawning

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This page is part of the Official Amtgard V9 Alpha-Playtest Rulebook.
  • The Amtwiki is the official home and primary source for Amtgard V9 Rules as of February 25, 2023.
  • These rules are currently in Open Alpha Playtest. See the Playtest Disclaimer for more details.
  • To learn more about Amtgard V9 Development, please visit Amtgard.com.
  • To view the current Amtgard V8 ruleset, please see the Amtgard V8 Rulebook.




Respawning

Each Amtgard activity will have rules for how, where, when, and even IF players are able to respawn after death. Consult the rules for your particular activity or check in with the game organizer or reeve during setup. Most commonly, players will have to wait a certain amount of time (called a ‘Death Count’) and then automatically return to life at a specific location. (see Combat Activities)

Effects of Respawning

When a player returns to life by respawning, they are restored in the following way:

  1. All armored locations are restored to full AP.
  2. All weapons, shields, and other equipment are restored.
  3. All per-life abilities are restored to full value.
  4. All enchantments are removed.
  5. Reset or adjust any other game mechanics that change on respawn.
Death
Declaring Death · Being Dead · Returning To Life
Core Combat Rules
Acceptable Contact · Hit Locations · Striking Your Opponent · Wounds · Death · Dragging
Amtgard V9 Rulebook
Playtest Disclaimer · Introduction · Getting Started · Garb · Honor System · Safety · Core Combat Rules · Equipment · Classes · Abilities and Effects · Magic Items · Combat Activities · Rules Authorities
Appendix: Equipment Inspection Guide · Master List of Abilities · Glossary