Difference between revisions of "Belegarth"
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Revision as of 20:31, 13 October 2009
Contents
What is it
Belegarth is a branch off from Dagorhir after some internal matters could not be resolved. It is a game/sport dedicated to contact swordplay using safe weapon replicas called boffers. Includes many aspects of combat including multiple weapon combinations (sword and shield, great swords, short swords, flails, Bows and arrows, throwing rocks, etc.), armor, grappling, shield bashing/kicking, a location based shot system, and many people choose to portray non-human races.
How is it different?
Belegarth lacks Multiple points of armour for a single piece, magic, or classes that offer special benefits. Belegarth allows multiple things that Amtgard would not, such as: Shield kicking, bashing, punching; Grappling; Projectiles to the head.
LARP or Sport?
There is discussion amongst groups that boffer "sports" may or may not be LARPs. Some have said "...Belegarth nor Dagorhir should be considered "LARPs" as they do not allow for magic, classes, or any of the other things that would generally constitute something as one." Others who look at any of the three main boffer "sports" (namely Belegarth, Dagorhir, and Amtgard) tend to see the same thing: People dressed in clothing styles that generally predate the 1600's, swinging items called boffers, and portraying fantasy effects such as dying, and alternative races or personas.
As was mentioned, the one thing that is generally compared is the use of magic and classes. Now while Amtgard has classes, and a complex magic system, the rules of play for the game never actually use the word LARP, and in fact, the word role play (or other forms of it) only appears 3 times across 72 pages. People have argued that classes are similar to positions on a sports team. Other people say that because they are called classes or use abilities that they must be part of a role playing system. Admittedly all three games include a position/class called archer. This position entails extra abilities in both Belegarth and Amtgard (potentially in Dagorhir as well, but this author does not know at this time). In Belegarth, the archer is given the abilities of being able to call shots on people they hit(normally reserved for the position of Marshal) and to launch a projectile that is considered to go through weapons. In Amtgard, there are many abilities, some of which include: The ability to have arrows that go through shields, the ability to destroy weapons, (this author suggests you look at the corresponding rules of play for the full lists).
Also of note, all three games require participants to wear clothing that resembles styles of a medieval fashion. All three include large groups of people who claim to be non-human races and act as such. All three have some sort of ruling government setup within the game that includes things like: knighthood, kings and queens, realms/kingdoms, and "feasts" with a medieval setting.
So which is a LARP and which is not? Where does the sport end, and the larp begin?
Quotes
"Out of the three main "Boffer" sports (Amtgard, Dagorhir, Belegarth) Belegarth tends to be the most combat oriented."-unknown
"...Belegarth nor Dagorhir should be considered "LARPs" as they do not allow for magic, classes, or any of the other things that would generally constitute something as one."-unknown
"is a full contact sport and not a LARP"-unknown
Cross events
Armageddon and OktoberFest
OktoberFest is the largest midwestern Belegarth event, often turning out no less than 1000 signed waivers at least 800 of which are fighters.
Oktoberfest 2008 When:October 8th-12th Where: Stonehouse Park 3719 Suydam Road Earlville, IL 60518