Difference between revisions of "Short Bow"

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(Added commentary about upcoming change and added to Category: Amtgard Things)
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A Short Bow is any [[Bow|bow]] not large enough to be a [[Long Bow]].  It may also apply to what would normally be a long bow, but is wielded by a class unable to use Longbows, such as [[Barbarians|Barbarian]] or [[Assassins|Assassin]]. [[Druid|Druids]] may also use short bows if they pay the requisite 5 [[Magic Points]].<br>
 
A Short Bow is any [[Bow|bow]] not large enough to be a [[Long Bow]].  It may also apply to what would normally be a long bow, but is wielded by a class unable to use Longbows, such as [[Barbarians|Barbarian]] or [[Assassins|Assassin]]. [[Druid|Druids]] may also use short bows if they pay the requisite 5 [[Magic Points]].<br>
In the upcoming [[7.4]] Revision, bows will cease to do damage based upon actual physical size, and instead will be dependent upon class abilities, allowing a dinky plastic "fairy bow" to do as much damage as a hand-carved, to-allowable-tension-limit longbow. All the same, the quality of the bow still affects the real accuracy and range of the user, but user skill will soon play a greater role in determining the efficacy of any bow.
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In the upcoming [[7.5]] Revision, bows will cease to do damage based upon actual physical size, and instead will be dependent upon class abilities, allowing a dinky plastic "fairy bow" to do as much damage as a hand-carved, to-allowable-tension-limit longbow. All the same, the quality of the bow still affects the real accuracy and range of the user, but user skill will soon play a greater role in determining the efficiency of any bow.
  
 
[[Category: Amtgard Things]] [[Category:Rulebook Terms]]
 
[[Category: Amtgard Things]] [[Category:Rulebook Terms]]

Revision as of 16:25, 7 December 2008

A Short Bow is any bow not large enough to be a Long Bow. It may also apply to what would normally be a long bow, but is wielded by a class unable to use Longbows, such as Barbarian or Assassin. Druids may also use short bows if they pay the requisite 5 Magic Points.
In the upcoming 7.5 Revision, bows will cease to do damage based upon actual physical size, and instead will be dependent upon class abilities, allowing a dinky plastic "fairy bow" to do as much damage as a hand-carved, to-allowable-tension-limit longbow. All the same, the quality of the bow still affects the real accuracy and range of the user, but user skill will soon play a greater role in determining the efficiency of any bow.