Difference between revisions of "Terrain Effects"

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(New page: ==Terrain Effects== -------------------- ===Description from the Dor Un Avathar=== During the course of a Battlegame or Quest, certain environmental and terrain conditions can ...)
 
(Added effects from the Book of Engoku)
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==Terrain Effects==
 
==Terrain Effects==
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===Description from the [[Dor Un Avathar]]===
 
===Description from the [[Dor Un Avathar]]===
 
During the course of a [[Battlegame]] or [[Quest]], certain environmental and terrain conditions can be simulated by clearly marking the area with colored [[Ribbon|ribbon]]. Announce to the players what each area represents, and place Reeves near these areas to better police the action. Players should be rewarded with short death counts and even extra lives for role-playing well in such conditions.
 
During the course of a [[Battlegame]] or [[Quest]], certain environmental and terrain conditions can be simulated by clearly marking the area with colored [[Ribbon|ribbon]]. Announce to the players what each area represents, and place Reeves near these areas to better police the action. Players should be rewarded with short death counts and even extra lives for role-playing well in such conditions.
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*[[Sacred Groves]]
 
*[[Sacred Groves]]
 
*[[Water]]
 
*[[Water]]
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===From the [[Book of Engoku]]===
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*[[Avalanche (terrain)|Avalanche]]
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*[[Bamboo Field]]
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*[[Lava Flow (gentle)]]
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*[[Lava Flow (buffeting)]]
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*[[Lava Flow (rapids)]]
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*[[Mountain]]
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*[[Mountain Path]]
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*[[Mountain Peaks]]
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*[[Punji Stick]]
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*[[Steppes]]
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*[[Tsunami]]
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===From [[Nautical Nights]]===
 
===From [[Nautical Nights]]===
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''This is a section of the [[Dor Un Avathar]] the next section is [[Monsters from Dor Un Avathar|Monsters]]''
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''This is a section of the [[Dor Un Avathar]]. The next section is [[Monsters from Dor Un Avathar|Monsters]].''
  
[[Category:Rulebook Terms]]
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[[Category:Rulebook Terms]] [[Category: Terrain]]

Revision as of 00:18, 27 August 2008

Terrain Effects

Description from the Dor Un Avathar

During the course of a Battlegame or Quest, certain environmental and terrain conditions can be simulated by clearly marking the area with colored ribbon. Announce to the players what each area represents, and place Reeves near these areas to better police the action. Players should be rewarded with short death counts and even extra lives for role-playing well in such conditions.

List of Terrain Effects

From the Book of Engoku


From Nautical Nights


This is a section of the Dor Un Avathar. The next section is Monsters.