Steppes
From AmtWiki
Notice
The following rules are from an out of date rule-set
A type of Terrain. Text from the Book of Engoku.
Description
Steppes are wide, WIDE open plains, too dry to be a forest, but not quite a desert. Steppes are too vast to be marked by strips, they are simply announced. There are no trees or any growth thick enough to hide anything larger than a gerbil, nullifying the use of Camouflage and Plant Door. Only in-game constructions count as obstructing the field of vision (ex: hiding behind a real tree doesn’t work against Doomsday).
Note that other abilities and traits that prevent targeting, such as Incorporeal, Tiny, and Natural Invisibility still function in the Steppes.