Difference between revisions of "V9: Rigid Non-Metal Armor"
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*Must meet the requirements for the tier/style it is mimicking, other than material thickness. | *Must meet the requirements for the tier/style it is mimicking, other than material thickness. | ||
*Material density must be at least 0.9g/cm3 (equivalent to HDPE). | *Material density must be at least 0.9g/cm3 (equivalent to HDPE). | ||
− | *The standard [[V9: | + | *The standard [[V9: Material Thickness|Material Thickness]] is 3/16" (4.78mm). |
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Latest revision as of 06:13, 8 February 2024
This page is part of the Official Amtgard V9 Alpha-Playtest Rulebook.
- The Amtwiki is the official home and primary source for Amtgard V9 Rules as of February 25, 2023.
- These rules are currently in Open Alpha Playtest. See the Playtest Disclaimer for more details.
- To learn more about Amtgard V9 Development, please visit Amtgard.com.
- To view the current Amtgard V8 ruleset, please see the Amtgard V8 Rulebook.
Rigid Non-Metal Armor
This style includes all predominantly rigid non-metal armor that would fall under Tiers 4/5/6 if they were made from metal.
- Is a Tier 3 armor style.
- Must meet the Universal Equipment Requirements.
- Must meet the requirements for the tier/style it is mimicking, other than material thickness.
- Material density must be at least 0.9g/cm3 (equivalent to HDPE).
- The standard Material Thickness is 3/16" (4.78mm).
Armor Styles Tier 1: Cloth/Padded Armor
Tier 2: Light Leather · Butcher's Mail / Sharkmail
Tier 3: Heavy Leather · Chainmail · Rigid Non-Metal Armor
Tier 4: Light Scale
Tier 5: Heavy Scale · Butted Plate
Tier 6: Lamellar and Laminar · Brigandine · Plate
Special: Ambiguous Armor
Physical Armor Gameplay Rules · Construction Rules · Rating Armor & Calculating Armor Points · Armor Styles
Armor General Rules · Natural Armor · Physical Armor
Equipment Equipment Basics · Equipment Use Terms · Weapons · Shields · Armor · Color Code · Visual Indicators