Difference between revisions of "V9: Resting"

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#The Rest value of an ability or effect indicates how long, in seconds, it takes to restore the ability or effect by Resting.
 
#The Rest value of an ability or effect indicates how long, in seconds, it takes to restore the ability or effect by Resting.
 
#Players can also rest at their [[V9: Base|base]] for additional effects such as restoring [[V9: Wounds|wounds]] and [[V9: Equipment|equipment]].
 
#Players can also rest at their [[V9: Base|base]] for additional effects such as restoring [[V9: Wounds|wounds]] and [[V9: Equipment|equipment]].
 
 
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{{V9 Abilities and Effects (General Rules)}}
 
{{V9 Abilities and Effects (General Rules)}}

Revision as of 01:41, 30 November 2023

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This page is part of the Official Amtgard V9 Alpha-Playtest Rulebook.
  • The Amtwiki is the official home and primary source for Amtgard V9 Rules as of February 25, 2023.
  • These rules are currently in Open Alpha Playtest. See the Playtest Disclaimer for more details.
  • To learn more about Amtgard V9 Development, please visit Amtgard.com.
  • To view the current Amtgard V8 ruleset, please see the Amtgard V8 Rulebook.




Resting

  1. All players have access to the Rest ability at all times.
  2. Abilities and effects with a Rest value (indicated by the ♻ symbol) can be restored with Rest.
  3. The Rest value of an ability or effect indicates how long, in seconds, it takes to restore the ability or effect by Resting.
  4. Players can also rest at their base for additional effects such as restoring wounds and equipment.




General Rules
Ability · Casting · Chants · Effect · Enchantments · Enhanced Strikes · Frequency · Incantations · Line of Sight · Material Components · Meta-Magic · Name · Offensive / Non-Offensive · Other Details · Power Strikes · Prerequisites · Range · Reminder · Resting · Specialty Arrows · Spellballs · Traits · Type · Verbals
Abilities and Effects
General Rules · Keywords · Master List of Abilities
Amtgard V9 Rulebook
Playtest Disclaimer · Introduction · Getting Started · Garb · Honor System · Safety · Core Combat Rules · Equipment · Classes · Abilities and Effects · Magic Items · Combat Activities · Rules Authorities
Appendix: Equipment Inspection Guide · Master List of Abilities · Glossary