Difference between revisions of "V9: Pike"

From AmtWiki
m (Wunjo's first pass)
m
Line 6: Line 6:
 
*Pikes are [[V9: Stab-Only| Stab-Only]]. They cannot be used to [[V9: Striking Your Opponent| slash.]]
 
*Pikes are [[V9: Stab-Only| Stab-Only]]. They cannot be used to [[V9: Striking Your Opponent| slash.]]
 
*[[V9: Total Length|Total length]] must be greater than 108" (9ft), up to 144" (12ft).
 
*[[V9: Total Length|Total length]] must be greater than 108" (9ft), up to 144" (12ft).
*Must be 50% [[V9: Padding|padded]] and have at least 6" [[V9: Strike-Legal| Strike-Legal]].
+
*Must be 50% [[V9: Padding|padded]] and have at least 6" [[V9: Strike-Legal| Strike-Legal]] as per [[V9: Stab-Only| Stab-Only]].
  
 
'''<u>Two-Hand Armor-Breaking Variant</u>'''
 
'''<u>Two-Hand Armor-Breaking Variant</u>'''

Revision as of 06:20, 4 February 2023

221202---V9-Rules-Seal-for-Wiki.png
This page is part of the Official Amtgard V9 Alpha-Playtest Rulebook.
  • The Amtwiki is the official home and primary source for Amtgard V9 Rules as of February 25, 2023.
  • These rules are currently in Open Alpha Playtest. See the Playtest Disclaimer for more details.
  • To learn more about Amtgard V9 Development, please visit Amtgard.com.
  • To view the current Amtgard V8 ruleset, please see the Amtgard V8 Rulebook.




Pike

Two-Hand Armor-Breaking Variant



Melee Weapons
General Rules · Dagger · Short · Long · Great · Reach · Pike · Flail · Madu · Javelin · Magic Staff
Weapons
General Rules · Weapon Construction Terms · Melee Weapons · Projectile Weapons · Siege Weapons
Equipment
Equipment Basics · Equipment Use Terms · Weapons · Shields · Armor · Color Code · Visual Indicators
Amtgard V9 Rulebook
Playtest Disclaimer · Introduction · Getting Started · Garb · Honor System · Safety · Core Combat Rules · Equipment · Classes · Abilities and Effects · Magic Items · Combat Activities · Rules Authorities
Appendix: Equipment Inspection Guide · Master List of Abilities · Glossary