Difference between revisions of "V9: Great"

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*Must be 50% [[V9: Padding|padded]] and have at least 18" [[V9: Strike-Legal| Strike-Legal]].
 
*Must be 50% [[V9: Padding|padded]] and have at least 18" [[V9: Strike-Legal| Strike-Legal]].
  
'''<u>Two-Hand, Shield-Crushing, Armor-Breaking (SCAB) Variant</u>'''
+
'''<u>Two-Hand Shield-Crushing Armor-Breaking (SCAB) Variant</u>'''
 
*Any [[V9: Weapon Segments|weapon segment]] that is at least 2/3 [[V9: Strike-Legal| Strike-Legal]] '''<u>or</u>''' has at least 18" of [[V9: Strike-Legal#Heavy Padding|Heavy Padding]] gains [[V9: Armor Breaking| Armor Breaking]] and [[V9: Shield Crushing| Shield Crushing]] when the weapon is [[V9: Wielded|wielded]] with two hands.
 
*Any [[V9: Weapon Segments|weapon segment]] that is at least 2/3 [[V9: Strike-Legal| Strike-Legal]] '''<u>or</u>''' has at least 18" of [[V9: Strike-Legal#Heavy Padding|Heavy Padding]] gains [[V9: Armor Breaking| Armor Breaking]] and [[V9: Shield Crushing| Shield Crushing]] when the weapon is [[V9: Wielded|wielded]] with two hands.
 
*[[V9: Stab-Only| Stab-Only]] segments require just 6” of Heavy Padding to gain this benefit.
 
*[[V9: Stab-Only| Stab-Only]] segments require just 6” of Heavy Padding to gain this benefit.

Revision as of 02:19, 3 February 2023

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This page is part of the Official Amtgard V9 Alpha-Playtest Rulebook.
  • The Amtwiki is the official home and primary source for Amtgard V9 Rules as of February 25, 2023.
  • These rules are currently in Open Alpha Playtest. See the Playtest Disclaimer for more details.
  • To learn more about Amtgard V9 Development, please visit Amtgard.com.
  • To view the current Amtgard V8 ruleset, please see the Amtgard V8 Rulebook.




Great

Two-Hand Shield-Crushing Armor-Breaking (SCAB) Variant



Melee Weapons
General Rules · Dagger · Short · Long · Great · Reach · Pike · Flail · Madu · Javelin · Magic Staff
Weapons
General Rules · Weapon Construction Terms · Melee Weapons · Projectile Weapons · Siege Weapons
Equipment
Equipment Basics · Equipment Use Terms · Weapons · Shields · Armor · Color Code · Visual Indicators
Amtgard V9 Rulebook
Playtest Disclaimer · Introduction · Getting Started · Garb · Honor System · Safety · Core Combat Rules · Equipment · Classes · Abilities and Effects · Magic Items · Combat Activities · Rules Authorities
Appendix: Equipment Inspection Guide · Master List of Abilities · Glossary