Difference between revisions of "V9: Abilities and Effects"

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<div style="text-align:left"><p style="text-align: center; font-size:16px; color:red; background-color:yellow">This section is deliberately incomplete. Most of the content here will be added and fleshed out when the Full-Class playtest rules are released. Until then, it only includes the rules relevant to already-released content.</p></div>
 
<div style="text-align:left"><p style="text-align: center; font-size:16px; color:red; background-color:yellow">This section is deliberately incomplete. Most of the content here will be added and fleshed out when the Full-Class playtest rules are released. Until then, it only includes the rules relevant to already-released content.</p></div>
  
{{:V9: Strike Effects}}</onlyinclude>{{V9 Effects}}[[Category:V9 Rules Sections]]
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{{:V9: Strike Effects}}</onlyinclude>{{V9 Abilities and Effects}}[[Category:V9 Rules Sections]]

Revision as of 16:38, 26 January 2023

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This page is part of the Official Amtgard V9 Alpha-Playtest Rulebook.
  • The Amtwiki is the official home and primary source for Amtgard V9 Rules as of February 25, 2023.
  • These rules are currently in Open Alpha Playtest. See the Playtest Disclaimer for more details.
  • To learn more about Amtgard V9 Development, please visit Amtgard.com.
  • To view the current Amtgard V8 ruleset, please see the Amtgard V8 Rulebook.




Abilities and Effects

This section is deliberately incomplete. Most of the content here will be added and fleshed out when the Full-Class playtest rules are released. Until then, it only includes the rules relevant to already-released content.

V9: Strike Effects

Abilities and Effects
General Rules · Keywords · Master List of Abilities
Amtgard V9 Rulebook
Playtest Disclaimer · Introduction · Getting Started · Garb · Honor System · Safety · Core Combat Rules · Equipment · Classes · Abilities and Effects · Magic Items · Combat Activities · Rules Authorities
Appendix: Equipment Inspection Guide · Master List of Abilities · Glossary