Difference between revisions of "V9: Team Quest"
m (Protected "V9: Team Quest" ([Edit=Allow only administrators] (indefinite) [Move=Allow only administrators] (indefinite))) |
m (Wunjo's first pass) |
||
Line 1: | Line 1: | ||
{{V9}} | {{V9}} | ||
− | <onlyinclude>===Team Quest=== | + | <onlyinclude>===<big><u>[[V9: Team Quest| Team Quest]]</u></big>=== |
− | This [[V9: Game Modes|game mode]] is the first true use of all the [[V9: Full Rulebook|gameplay rules]]. From [[V9: Combat|core combat]] all the way to [[V9: Roleplay|roleplay mechanics]]. | + | This [[V9: Game Modes|game mode]] is the first true use of all the [[V9: Full Rulebook|gameplay rules]]. From [[V9: Core Combat Rules|core combat]] all the way to [[V9: Roleplay|roleplay mechanics]]. |
− | This | + | This mode involves [[V9: Teams|teams of players]], often called [[V9: Glossary#PC|PCs]], competing against each other to complete [[V9: Objectives|objectives]] that may include combat, social roleplay, puzzles, and other enjoyable activities alongside an overarching storyline. This game mode will often included more fleshed out [[V9: Glossary#NPC|NPCs]] for all groups to interact with. |
+ | |||
+ | Contrary to [[V9: Adventure Quest|Adventure Quests]], in Team Quests, each team is encouraged to thwart each other’s efforts and [[V9: Glossary#PVP|PVP]] combat should still be expected. | ||
+ | |||
+ | <big>'''Is [[V9: Roleplay| Roleplay]] expected?'''</big> Roleplay is <u>expected</u> in Team Quests. These activities will often require the completion of social encounters and other non-combat objectives; there is usually some form of storyline; and it may even be possible to participate without engaging in combat whatsoever.</onlyinclude><br><br> | ||
+ | <br> | ||
+ | |||
+ | ---- | ||
+ | |||
+ | |||
+ | |||
+ | <big><big><u>Example Games</u></big></big> | ||
+ | |||
+ | {{V9 Dev Note|text=Full examples for this game mode to be included here in the future. If you see this message and have a simple write-up for a game in this style, send it to the [https://www.amtgard.com/v9about V9 Development Team] on [https://www.facebook.com/AmtgardV9 Facebook], [https://discord.gg/zeA5PPE Discord], or [email protected]}} | ||
− | |||
− | |||
{{V9 Game Modes}} | {{V9 Game Modes}} |
Revision as of 05:02, 24 January 2023
- The Amtwiki is the official home and primary source for Amtgard V9 Rules as of February 25, 2023.
- These rules are currently in Open Alpha Playtest. See the Playtest Disclaimer for more details.
- To learn more about Amtgard V9 Development, please visit Amtgard.com.
- To view the current Amtgard V8 ruleset, please see the Amtgard V8 Rulebook.
Team Quest
This game mode is the first true use of all the gameplay rules. From core combat all the way to roleplay mechanics.
This mode involves teams of players, often called PCs, competing against each other to complete objectives that may include combat, social roleplay, puzzles, and other enjoyable activities alongside an overarching storyline. This game mode will often included more fleshed out NPCs for all groups to interact with.
Contrary to Adventure Quests, in Team Quests, each team is encouraged to thwart each other’s efforts and PVP combat should still be expected.
Is Roleplay expected? Roleplay is expected in Team Quests. These activities will often require the completion of social encounters and other non-combat objectives; there is usually some form of storyline; and it may even be possible to participate without engaging in combat whatsoever.
Example Games
Developer Note: Full examples for this game mode to be included here in the future. If you see this message and have a simple write-up for a game in this style, send it to the V9 Development Team on Facebook, Discord, or [email protected]
Game Modes Duels & Tournaments · Ditch · Militia · Full-Class Battlegame · Scenario Battlegame · Team Quest · Adventure Quest · Sandbox Roleplay
Combat Activities Core Game Mechanics · Game Modes · Custom Rules and Accommodations · Game Organizer Guide