Difference between revisions of "V9: Hand Protection"
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− | <onlyinclude>===Handle Protection (aka ‘Hand on Weapon’)=== | + | <onlyinclude>===<u>Handle Protection (aka ‘Hand on Weapon’)</u>=== |
If a strike hits a hand below the wrist that is holding an intact [[V9: Weapons|weapon]] or [[V9: Shields|shield]] by its handle, the strike counts as hitting that piece of equipment instead of the hand. [[V9: Equipment| Equipment]] that cannot be used to block, such as [[V9: Bows|bows]] and [[V9: Thrown Weapons|throwing weapons]], will not redirect the strike this way.</onlyinclude> | If a strike hits a hand below the wrist that is holding an intact [[V9: Weapons|weapon]] or [[V9: Shields|shield]] by its handle, the strike counts as hitting that piece of equipment instead of the hand. [[V9: Equipment| Equipment]] that cannot be used to block, such as [[V9: Bows|bows]] and [[V9: Thrown Weapons|throwing weapons]], will not redirect the strike this way.</onlyinclude> | ||
{{V9 Hit Locations}} | {{V9 Hit Locations}} |
Revision as of 00:40, 19 January 2023
This page is part of the Official Amtgard V9 Alpha-Playtest Rulebook.
- The Amtwiki is the official home and primary source for Amtgard V9 Rules as of February 25, 2023.
- These rules are currently in Open Alpha Playtest. See the Playtest Disclaimer for more details.
- To learn more about Amtgard V9 Development, please visit Amtgard.com.
- To view the current Amtgard V8 ruleset, please see the Amtgard V8 Rulebook.
Handle Protection (aka ‘Hand on Weapon’)
If a strike hits a hand below the wrist that is holding an intact weapon or shield by its handle, the strike counts as hitting that piece of equipment instead of the hand. Equipment that cannot be used to block, such as bows and throwing weapons, will not redirect the strike this way.
Hit Locations Definitions and Diagram · Torso Priority · Hand Protection (Hand on Weapon) · Foot on Ground
Core Combat Rules Acceptable Contact · Hit Locations · Striking Your Opponent · Wounds · Death · Dragging