Difference between revisions of "Great"
From AmtWiki
m |
m |
||
Line 21: | Line 21: | ||
[[Category:Rulebook Terms]] | [[Category:Rulebook Terms]] | ||
[[Category:Amtgard Terms]] | [[Category:Amtgard Terms]] | ||
− | [[Category: | + | [[Category:Melee Weapons]] |
Revision as of 22:39, 25 July 2018
Great is a class of weapon using the following rules:
- May stab and slash.
- Greater than 48”in length.
- Must be padded on upper 1/2 of length or at least 3’, whichever is less.
- If used to slash must have at least 18” of Strike-Legal surface.
- If the weapon has at least 18” of Heavy Padding it gains the Shield Crushing and Armor Breaking Special Effects when used in a two-handed manner.
- Heavy Padding on Great Weapons must start within 3” of the tip of the weapon and be continuous down the core.
- If the weapon is Double-Ended only the ends with Heavy Padding take advantage of these abilities.
- May be Double-Ended.
- Double-Ended requires ⅓ of its length to be padded or at least 3’, whichever is less. This requirement replaces the standard requirement for padding on great weapons.
See Also: