Difference between revisions of "Skeletal Champion"
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− | + | ==Skeletal Champion== | |
− | These fearsome Undead were once Warriors who were sworn to protect their Kingdom but failed. They are now cursed to walk the earth until he or she can fulfill their oath. | + | ===Description:=== |
− | + | These fearsome [[Undead]] were once [[Warrior|Warriors]] who were sworn to protect their Kingdom but failed. They are now cursed to walk the earth until he or she can fulfill their oath. | |
+ | ===Garb:=== | ||
Purple sash, plus skeletal mask. Tabard marked with the symbol of the Champions home Kingdom. Armor is a big plus. | Purple sash, plus skeletal mask. Tabard marked with the symbol of the Champions home Kingdom. Armor is a big plus. | ||
− | Type: | + | ===Type:=== |
− | + | [[Undead]] [[Humanoid]] | |
− | Undead Humanoid | + | ===Q/M Ratio:=== |
− | Q/M Ratio: | ||
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3/1 (Quest) | 3/1 (Quest) | ||
− | Armor: | + | ===[[Armor]]:=== |
− | |||
May wear up to 4 points of normal armor, any shield | May wear up to 4 points of normal armor, any shield | ||
− | Weapons: | + | ===Weapons:=== |
− | |||
Any melee weapons | Any melee weapons | ||
− | Immunities: | + | ===Immunities:=== |
− | + | [[Control]], [[Death]], Poison, Disease, [[Subdual]] | |
− | Control, Death, Poison, Disease, Subdual | + | ===Natural Lives:=== |
− | Natural Lives: | ||
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3 | 3 | ||
− | Abilities & Traits: | + | ===Abilities & Traits:=== |
− | + | *[[Bone]] | |
− | + | *[[Enhanced Armor]] | |
− | + | *[[Tough]] | |
− | + | *[[Innate Ability]]: [[Mend]] (2/life) Only on own armor and equipment | |
− | + | *[[Vulnerability]]: [[Aversion]] (Kingdom Royalty) Skeletal Champions will not approach or attack the [[Monarch]], [[Regent]] or [[Prime Minister]] of the Kingdom to which they owe allegiance. Should such a personage give a direct order to a Skeletal Champion, it will attempt to obey and fulfill the request to the best of its abilities. It will always obey the higher ranking officer first, regardless of conflicting requests. | |
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− | 5th May now wear up to 6 points normal armor | + | ==Levels:== |
+ | *1st* As above | ||
+ | *2nd* Gains [[Innate Ability]]: [[Improve Weapon]] (1/life) | ||
+ | *3rd* Gains [[Strong]] Trait | ||
+ | *4th* Gains [[Innate Ability]]: [[Improve Shield]] (1/life) | ||
+ | *5th* May now wear up to 6 points normal armor | ||
+ | *6th* Gains [[Innate Ability]]: [[Armor of Quality]] (1/life) | ||
− | + | ------------ | |
+ | [[Monster List]] |
Revision as of 21:12, 12 November 2007
Contents
Skeletal Champion
Description:
These fearsome Undead were once Warriors who were sworn to protect their Kingdom but failed. They are now cursed to walk the earth until he or she can fulfill their oath.
Garb:
Purple sash, plus skeletal mask. Tabard marked with the symbol of the Champions home Kingdom. Armor is a big plus.
Type:
Q/M Ratio:
3/1 (Quest)
Armor:
May wear up to 4 points of normal armor, any shield
Weapons:
Any melee weapons
Immunities:
Control, Death, Poison, Disease, Subdual
Natural Lives:
3
Abilities & Traits:
- Bone
- Enhanced Armor
- Tough
- Innate Ability: Mend (2/life) Only on own armor and equipment
- Vulnerability: Aversion (Kingdom Royalty) Skeletal Champions will not approach or attack the Monarch, Regent or Prime Minister of the Kingdom to which they owe allegiance. Should such a personage give a direct order to a Skeletal Champion, it will attempt to obey and fulfill the request to the best of its abilities. It will always obey the higher ranking officer first, regardless of conflicting requests.
Levels:
- 1st* As above
- 2nd* Gains Innate Ability: Improve Weapon (1/life)
- 3rd* Gains Strong Trait
- 4th* Gains Innate Ability: Improve Shield (1/life)
- 5th* May now wear up to 6 points normal armor
- 6th* Gains Innate Ability: Armor of Quality (1/life)