Difference between revisions of "Shark"

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===Garb:===
 
===Garb:===
Gray and white tabard in a sharklike pattern or shark-motif prints.  Dorsal fin and flippers a plus.
+
Grey and white tabard in a sharklike pattern or shark-motif prints.  Dorsal fin and flippers a plus.
 
===Type:===
 
===Type:===
 
[[Standard]] [[Beast]]
 
[[Standard]] [[Beast]]

Revision as of 09:47, 26 November 2012

Shark

Description:

The Kings of the Deep, these horrible foes are doubtless the most feared of all natural terrors of the sea, and this reputation is well deserved.

Garb:

Grey and white tabard in a sharklike pattern or shark-motif prints. Dorsal fin and flippers a plus.

Type:

Standard Beast

Q/M Ratio:

3/1

Armor:

None

Weapons:

Long, Spear, Polearm (Natural)

Immunities:

Control, Subdual School

Natural Lives:

3

Abilities & Traits:

Levels:

None

Note:

For a simple “shark in the water” for ship battles and such, just place a player with a polearm in the water near the ship. The shark can’t be attacked and is just a killing machine for those unlucky enough to cross its path. This shark can move normally in water and is really now more of a Terrain Effect than a Monster.

Stuff to know

Dolphins hate sharks and will fight them to the death.


Monster List