Difference between revisions of "Metal Golem"
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These massive animations are colossi of metal worked into human shapes and brought to life with intense magical energies. | These massive animations are colossi of metal worked into human shapes and brought to life with intense magical energies. | ||
====Garb==== | ====Garb==== | ||
− | Silver and | + | Silver and grey metallic garb. |
===Statistics=== | ===Statistics=== | ||
'''Summoned by:''' [[Druid]] 6, [[Healer]] 6, [[Wizard]] 6, for 4 [[Magic Points|spellpoints]]<br> | '''Summoned by:''' [[Druid]] 6, [[Healer]] 6, [[Wizard]] 6, for 4 [[Magic Points|spellpoints]]<br> |
Revision as of 01:37, 5 December 2012
Description
These massive animations are colossi of metal worked into human shapes and brought to life with intense magical energies.
Garb
Silver and grey metallic garb.
Statistics
Summoned by: Druid 6, Healer 6, Wizard 6, for 4 spellpoints
Player Lives/Life: 3
Type: Mystical Animation
Q/M Ratio:: 3/1
Armor: 4 points Natural Invulnerable
Weapons: Single long sword or two short swords (Natural)
Immunities: Magic, Control, Death, Disease, Poison, Subdual
Natural Lives: 3
Abilities & Traits
- Fire Heal
- Strong
- Tough
- Magic-Like Ability: Death Cloud (1/life)
- Vulnerability: Altered Effect Lightning spells act as a Hold Person, bypassing remaining Invulnerable Armor and immunities.