Difference between revisions of "Hydra (Monster)"
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− | + | [[File:Hydra.jpg|thumb|300px]] | |
+ | <blockquote> | ||
+ | ''Hydras are huge, usually reptilian, monsters invariably equipped with two or more heads. They are always vicious, hungry creatures, wreaking havoc upon their surroundings.''<br> | ||
+ | — [[Dor Un Avathar X]] | ||
+ | </blockquote> | ||
− | === | + | ==Game Statistics== |
− | + | {{Dor X Scenario Monster Info | |
+ | |name=Hydra | ||
+ | |garb= | ||
+ | * Grey scales. | ||
+ | * Large tail for the Tail. | ||
+ | |requirements=None | ||
+ | |type=[[Beast]] | ||
+ | |power=(Variable: 2 per head + 1 for the tail) | ||
+ | |armor=3 ([[Natural Armor|Natural]]) (Each player) | ||
+ | |shields=None | ||
+ | |weapons=Short Head: [[Short]] ([[Natural Weapons|Natural]]) Tail: [[Great]] ([[Natural Weapons|Natural]]) | ||
+ | }} | ||
− | === | + | ===Abilities=== |
− | + | * Head: | |
− | + | ** [[Immune]] to [[Command]] {{Trait}} | |
− | [[ | + | ** [[Immune]] to [[Flame]] {{Trait}} |
− | + | ** [[Immune]] to [[Subdual]] {{Trait}} | |
− | + | ** [[Fireball]] 1 ball/unlimited | |
− | + | ** [[Strong]] {{Trait}} | |
− | + | ** [[Thick Skinned]] {{Natural}} | |
− | + | ** [[Regeneration]] {{Trait}} | |
− | + | *Tail: | |
− | + | ** [[Immune]] to [[Command]] {{Trait}} | |
− | + | ** [[Immune]] to [[Death]] {{Trait}} | |
− | + | ** [[Immune]] to [[Subdual]] {{Trait}} | |
− | + | ** [[Strong]] {{Trait}} | |
− | + | ** [[Thick Skinned]] {{Trait}} | |
− | *[[ | + | ** [[Regeneration]] {{Trait}} |
− | *[[ | + | ** [[Fight After Death]] ([[Ambulant]]){{Extraordinary}} 1/life |
− | *[[ | ||
− | *[[ | ||
− | *[[ | ||
− | *[[ | ||
− | *[[ | ||
− | == | + | ===Vulnerabilities=== |
− | + | The tail dies if all heads are dead at the same time. | |
− | + | ||
− | + | ===Special notes=== | |
− | + | There should be from two to eight heads and a single tail, each represented by a single player. Each head must remain within 20 feet of the tail at all times. If a magic or ability would cause them to move farther away, they stop at 20 feet. The tail counts as the respawn point for the heads. | |
− | + | ||
− | + | ==Images== | |
+ | |||
+ | No images yet? Add some! | ||
− | |||
− | |||
[[Category:Monsters]] | [[Category:Monsters]] | ||
− | [[ | + | [[Category:Scenario Monsters]] |
+ | [[Category:Dor Un Avathar X Monsters]] | ||
+ | [[Category:Variable Power Level Dor X Monsters]] | ||
+ | [[Category:Beast Dor X Monsters]] | ||
+ | [[Category:Dor X Scenario Monsters]] |
Revision as of 15:30, 30 March 2017
Hydras are huge, usually reptilian, monsters invariably equipped with two or more heads. They are always vicious, hungry creatures, wreaking havoc upon their surroundings.
— Dor Un Avathar X
Game Statistics
Template:Dor X Scenario Monster Info
Abilities
- Head:
- Tail:
Vulnerabilities
The tail dies if all heads are dead at the same time.
Special notes
There should be from two to eight heads and a single tail, each represented by a single player. Each head must remain within 20 feet of the tail at all times. If a magic or ability would cause them to move farther away, they stop at 20 feet. The tail counts as the respawn point for the heads.
Images
No images yet? Add some!