Difference between revisions of "V9: Raise Dead"

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{{V9 Ability Profile - RANGE | text = 5ft (Other)}}
 
{{V9 Ability Profile - RANGE | text = 5ft (Other)}}
  
{{V9 Ability Profile - INCANTATION | text = ''“Flesh rots, bones break, skulls sigh, spirits take''<br>''let the power of my will descend on thee''<br>''let the power of my will restore thy spirit''<br>''let the power of my will knit thy corpse''<br>''let the power of my will give thee direction''<br>''let the power of my will cheat thy death''<br>''by the power of my will, arise and fight again”''<br>}}
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{{V9 Ability Profile - INCANTATION | text = ''“Rise and fight again” x5''<br>}}
  
 
{{V9 Ability Profile - EFFECTS | text = '''Immediate Effect:''' Target is [[V9: Revive|revived]].
 
{{V9 Ability Profile - EFFECTS | text = '''Immediate Effect:''' Target is [[V9: Revive|revived]].
'''Secondary Effect (Status):''' If the target is [[V9: Revive|revived]], they become [[V9: Fragile| Fragile]] and [[V9: Suppressed| Suppressed]] until they die. This status effect can only be removed by death.}}
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'''Secondary Effect:''' Choose one at the time of [[V9: Casting|cast]]:
 +
*If the target is [[V9: Revive|revived]], they become [[V9: Cursed| Cursed]] and [[V9: Suppressed| Suppressed]] until they die. This status effect can only be removed by death.
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*If the target is [[V9: Revive|revived]], they become [[V9: Cursed| Cursed]] and unable to [[V9: Aggress|aggress]] with melee weapons until they die. This status effect can only be removed by death.}}
  
 
{{V9 Ability Profile - REMINDER | text = If a [[V9: Being Dead|dead]] player moves more than 20ft from where they died, they become [[V9: Severed| severed]].}}
 
{{V9 Ability Profile - REMINDER | text = If a [[V9: Being Dead|dead]] player moves more than 20ft from where they died, they become [[V9: Severed| severed]].}}

Revision as of 01:51, 7 December 2023

221202---V9-Rules-Seal-for-Wiki.png
This page is part of the Official Amtgard V9 Alpha-Playtest Rulebook.
  • The Amtwiki is the official home and primary source for Amtgard V9 Rules as of February 25, 2023.
  • These rules are currently in Open Alpha Playtest. See the Playtest Disclaimer for more details.
  • To learn more about Amtgard V9 Development, please visit Amtgard.com.
  • To view the current Amtgard V8 ruleset, please see the Amtgard V8 Rulebook.




Raise Dead
Available to Anti-Paladin, Healer
Type Verbal (Non-Offensive)
Range 5ft (Other)
Incantation “Rise and fight again” x5
Effects Immediate Effect: Target is revived.

Secondary Effect: Choose one at the time of cast:

  • If the target is revived, they become Cursed and Suppressed until they die. This status effect can only be removed by death.
  • If the target is revived, they become Cursed and unable to aggress with melee weapons until they die. This status effect can only be removed by death.
Reminder If a dead player moves more than 20ft from where they died, they become severed.



Extra Clarifications

Any additional clarifications about this ability will be listed below. To request a clarification, please visit the Amtgard V9 Discord server.

  • There are no additional clarifications for this ability.




Trivia
  • Undead Minion, which this ability is related to, was introduced in Amtgard V4.





Amtgard V9 Abilities
See the Master List of Abilities
Abilities and Effects
General Rules · Keywords · Master List of Abilities
Amtgard V9 Rulebook
Playtest Disclaimer · Introduction · Getting Started · Garb · Honor System · Safety · Core Combat Rules · Equipment · Classes · Abilities and Effects · Magic Items · Combat Activities · Rules Authorities
Appendix: Equipment Inspection Guide · Master List of Abilities · Glossary