Difference between revisions of "V9: Offensive / Non-Offensive"

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*[[V9: Verbals| Verbals]] labelled as 'Verbal (Non-Offensive)'
 
*[[V9: Verbals| Verbals]] labelled as 'Verbal (Non-Offensive)'
 
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{{V9 Abilities and Effects (General Rules and Terms)}}
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Latest revision as of 05:17, 21 November 2023

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This page is part of the Official Amtgard V9 Alpha-Playtest Rulebook.
  • The Amtwiki is the official home and primary source for Amtgard V9 Rules as of February 25, 2023.
  • These rules are currently in Open Alpha Playtest. See the Playtest Disclaimer for more details.
  • To learn more about Amtgard V9 Development, please visit Amtgard.com.
  • To view the current Amtgard V8 ruleset, please see the Amtgard V8 Rulebook.




Offensive / Non-Offensive

Each ability type is either offensive or non-offensive, with the exception of Verbals, which can be either.

  1. Non-Offensive abilities can be refused by their targets even if the ability is successfully cast. A refused ability has no effect but is still expended.
  2. Offensive abilities cannot be refused and will always impart their effects if cast successfully.


Below is a quick summary of each type for reference:

Offensive Ability Types

Non-Offensive Ability Types




General Rules
Ability · Casting · Chants · Effect · Enchantments · Enhanced Strikes · Frequency · Incantations · Line of Sight · Material Components · Meta-Magic · Name · Offensive / Non-Offensive · Other Details · Power Strikes · Prerequisites · Range · Reminder · Resting · Specialty Arrows · Spellballs · Traits · Type · Verbals
Abilities and Effects
General Rules · Keywords · Master List of Abilities
Amtgard V9 Rulebook
Playtest Disclaimer · Introduction · Getting Started · Garb · Honor System · Safety · Core Combat Rules · Equipment · Classes · Abilities and Effects · Magic Items · Combat Activities · Rules Authorities
Appendix: Equipment Inspection Guide · Master List of Abilities · Glossary