Difference between revisions of "V9: Light Scale"

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*Scales must overlap by at least 10%.
 
*Scales must overlap by at least 10%.
 
*Scales must be a metal at least equivalent to Aluminum in density and durability. (2.7g/cm3)
 
*Scales must be a metal at least equivalent to Aluminum in density and durability. (2.7g/cm3)
*The standard for [[V9: Armor Rating Modifiers#Material Thickness|Material Thickness]] for scales is based on the materials used:
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*The standard [[V9: Armor Rating Modifiers#Material Thickness|Material Thickness]] for Light Scales is based on the metal used:
 
**Aluminum Light Scales: 20ga (0.032") (0.812mm)
 
**Aluminum Light Scales: 20ga (0.032") (0.812mm)
 
**Steel Light Scales: 22ga (0.030") (0.759mm)
 
**Steel Light Scales: 22ga (0.030") (0.759mm)

Revision as of 13:08, 15 February 2023

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This page is part of the Official Amtgard V9 Alpha-Playtest Rulebook.
  • The Amtwiki is the official home and primary source for Amtgard V9 Rules as of February 25, 2023.
  • These rules are currently in Open Alpha Playtest. See the Playtest Disclaimer for more details.
  • To learn more about Amtgard V9 Development, please visit Amtgard.com.
  • To view the current Amtgard V8 ruleset, please see the Amtgard V8 Rulebook.




Light Scale

This style includes armor created with light scales arranged in an overlapping pattern and secured to each other along one edge with rings or on rigid backing. Individual scales are not held into firm contact with the others. This style is also known as "Scalemail" or Lorica Plumata.

  • Is a Tier 4 armor style.
  • Must meet the Universal Equipment Requirements.
  • Scales must overlap by at least 10%.
  • Scales must be a metal at least equivalent to Aluminum in density and durability. (2.7g/cm3)
  • The standard Material Thickness for Light Scales is based on the metal used:
    • Aluminum Light Scales: 20ga (0.032") (0.812mm)
    • Steel Light Scales: 22ga (0.030") (0.759mm)
    • For rings and backing materials, consult the Material Thickness chart.






Armor Styles
Tier 1: Cloth/Padded Armor
Tier 2: Light Leather · Butcher's Mail / Sharkmail
Tier 3: Heavy Leather · Chainmail · Rigid Non-Metal Armor
Tier 4: Light Scale
Tier 5: Heavy Scale · Butted Plate
Tier 6: Lamellar and Laminar · Brigandine · Plate
Special: Ambiguous Armor
Physical Armor
Gameplay Rules · Construction Rules · Rating Armor & Calculating Armor Points · Armor Styles
Armor
General Rules · Natural Armor · Physical Armor
Equipment
Equipment Basics · Equipment Use Terms · Weapons · Shields · Armor · Color Code · Visual Indicators
Amtgard V9 Rulebook
Playtest Disclaimer · Introduction · Getting Started · Garb · Honor System · Safety · Core Combat Rules · Equipment · Classes · Abilities and Effects · Magic Items · Combat Activities · Rules Authorities
Appendix: Equipment Inspection Guide · Master List of Abilities · Glossary