Difference between revisions of "V9: Incidental Padding"

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<onlyinclude>====<u>Incidental Padding</u>====
 
<onlyinclude>====<u>Incidental Padding</u>====
 
Incidental Padding, also known as 'Courtesy Padding', is a [[V9: Padding|padded]] [[V9: Glossary#Non-Striking Surface|non-striking surface]] intended to limit injuries from incidental contact with parts that are not [[V9: Strike-Legal|strike-legal]].
 
Incidental Padding, also known as 'Courtesy Padding', is a [[V9: Padding|padded]] [[V9: Glossary#Non-Striking Surface|non-striking surface]] intended to limit injuries from incidental contact with parts that are not [[V9: Strike-Legal|strike-legal]].
#Must have at least 0.5” of [[V9: Padding|approved closed-cell foam]] over the [[V9: Weapons|weapon’s]] [[V9: Core|core]]. It must provide enough cushioning to prevent the core from being felt during a typical strike but it does not need to be as comfortable as [[V9: Strike-Legal|strike-legal]] padding.
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#Must have at least 0.5” of [[V9: Padding|approved closed-cell foam]] over the [[V9: Weapons|weapon’s]] [[V9: Core|core]]. It must provide enough cushioning to prevent the core from being felt during a typical strike but it does not need to be as comfortable as strike-legal padding.
 
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#Any portions of Incidental Padding that lies within 0.5” of a [[V9: Strike-Legal|striking surface]] must be [[V9: Covers|covered]] in the same manner of the adjacent strike-legal surface.
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#Any portions of Incidental Padding that lies within 0.5” of a [[V9: Strike-Legal|striking surface]] must be [[V9: Covers|covered]] in the same manner as the adjacent strike-legal surface.
 
#:
 
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#Incidental Padding that is not within 0.5" of a [[V9: Strike-Legal|striking surface]] may have a non-abrasive rubber coating (or non-vinyl equivalent) applied so long as it does not compromise the purpose of the padding by making it too firm.</onlyinclude>
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#Incidental Padding that is not within 0.5" of a striking surface may have a non-abrasive rubber coating (or non-vinyl equivalent) applied so long as it does not compromise the purpose of the padding by making it too firm.</onlyinclude><br><br>
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<gallery mode="slideshow" showthumbnails caption="Image Gallery">
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File:23014---PlaceHolderImage4x3.jpg|Example 1
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File:23014---PlaceHolderImage4x3.jpg|Example 2
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File:23014---PlaceHolderImage4x3.jpg|Example 3
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File:23014---PlaceHolderImage4x3.jpg|Example 4
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File:23014---PlaceHolderImage4x3.jpg|Example 5
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</gallery><br>
 
{{V9 Weapon Construction Terms}}
 
{{V9 Weapon Construction Terms}}

Revision as of 23:40, 24 February 2023

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This page is part of the Official Amtgard V9 Alpha-Playtest Rulebook.
  • The Amtwiki is the official home and primary source for Amtgard V9 Rules as of February 25, 2023.
  • These rules are currently in Open Alpha Playtest. See the Playtest Disclaimer for more details.
  • To learn more about Amtgard V9 Development, please visit Amtgard.com.
  • To view the current Amtgard V8 ruleset, please see the Amtgard V8 Rulebook.




Incidental Padding

Incidental Padding, also known as 'Courtesy Padding', is a padded non-striking surface intended to limit injuries from incidental contact with parts that are not strike-legal.

  1. Must have at least 0.5” of approved closed-cell foam over the weapon’s core. It must provide enough cushioning to prevent the core from being felt during a typical strike but it does not need to be as comfortable as strike-legal padding.
  2. Any portions of Incidental Padding that lies within 0.5” of a striking surface must be covered in the same manner as the adjacent strike-legal surface.
  3. Incidental Padding that is not within 0.5" of a striking surface may have a non-abrasive rubber coating (or non-vinyl equivalent) applied so long as it does not compromise the purpose of the padding by making it too firm.



Weapon Construction Terms
2.5 Inch and 2 Inch Rule · Core · Covers · Flex · Handle / Unpadded · Incidental Padding · Multi-Ended Weapons · Non-Striking Tip · Ownership Label · Padding & Foam · Stab-Only · Strike-Legal · Striking Tip · Total Length · Weapon Segments
Weapons
General Rules · Weapon Construction Terms · Melee Weapons · Projectile Weapons · Siege Weapons
Equipment
Equipment Basics · Equipment Use Terms · Weapons · Shields · Armor · Color Code · Visual Indicators
Amtgard V9 Rulebook
Playtest Disclaimer · Introduction · Getting Started · Garb · Honor System · Safety · Core Combat Rules · Equipment · Classes · Abilities and Effects · Magic Items · Combat Activities · Rules Authorities
Appendix: Equipment Inspection Guide · Master List of Abilities · Glossary