Difference between revisions of "V9: Chainmail"

From AmtWiki
(Initial creation)
 
m (Protected "V9: Metal Chainmail" ([Edit=Allow only administrators] (indefinite) [Move=Allow only administrators] (indefinite)))
(No difference)

Revision as of 16:35, 11 January 2023

221202---V9-Rules-Seal-for-Wiki.png
This page is part of the Official Amtgard V9 Alpha-Playtest Rulebook.
  • The Amtwiki is the official home and primary source for Amtgard V9 Rules as of February 25, 2023.
  • These rules are currently in Open Alpha Playtest. See the Playtest Disclaimer for more details.
  • To learn more about Amtgard V9 Development, please visit Amtgard.com.
  • To view the current Amtgard V8 ruleset, please see the Amtgard V8 Rulebook.




Metal Chainmail

Flexible armor consisting of a weave of interlocked metal rings.

Requirements:

  • Any weave is permitted but it must not allow a 1/2” dowel to pass through.
  • Metal must be at least equivalent to Aluminum in density and durability. (2.7g/cm3)
  • If Aluminum - 1.3mm / 0.05” / 16swg
  • If Steel - 1mm / 0.04” / 18swg
  • Must contain at least 95% metal rings
  • Aspect ratio 8 or less.


Examples of Superior Construction include, but are not limited to:

  • Heavy Metal: Steel, Bronze, and similar density metals.
  • Thicker Material: At least 2mm / 0.08" / 14swg
  • Dense Weave: Does not allow a 1/8” dowel to pass through.
  • Solid Rings: All rings are permanently joined so they cannot be separated.
  • Reinforced: Durability is meaningfully enhanced with other materials in a way that doesn’t qualify for higher tiers.
Armor Styles
Tier 1: Cloth/Padded Armor
Tier 2: Light Leather · Butcher's Mail / Sharkmail
Tier 3: Heavy Leather · Chainmail · Rigid Non-Metal Armor
Tier 4: Light Scale
Tier 5: Heavy Scale · Butted Plate
Tier 6: Lamellar and Laminar · Brigandine · Plate
Special: Ambiguous Armor
Physical Armor
Gameplay Rules · Construction Rules · Rating Armor & Calculating Armor Points · Armor Styles
Armor
General Rules · Natural Armor · Physical Armor
Equipment
Equipment Basics · Equipment Use Terms · Weapons · Shields · Armor · Color Code · Visual Indicators
Amtgard V9 Rulebook
Playtest Disclaimer · Introduction · Getting Started · Garb · Honor System · Safety · Core Combat Rules · Equipment · Classes · Abilities and Effects · Magic Items · Combat Activities · Rules Authorities
Appendix: Equipment Inspection Guide · Master List of Abilities · Glossary