Difference between revisions of "V9: Rigid Non-Metal Armor"

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This includes all predominantly non-metal [[V9: armor| armor]] that mimic the construction standards of metal armors from Tiers 4/5/6 with the sole exception being that they are constructed with a non-metal in place of metal.
 
This includes all predominantly non-metal [[V9: armor| armor]] that mimic the construction standards of metal armors from Tiers 4/5/6 with the sole exception being that they are constructed with a non-metal in place of metal.
  

Revision as of 17:43, 11 January 2023

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This page is part of the Official Amtgard V9 Alpha-Playtest Rulebook.
  • The Amtwiki is the official home and primary source for Amtgard V9 Rules as of February 25, 2023.
  • These rules are currently in Open Alpha Playtest. See the Playtest Disclaimer for more details.
  • To learn more about Amtgard V9 Development, please visit Amtgard.com.
  • To view the current Amtgard V8 ruleset, please see the Amtgard V8 Rulebook.




Rigid, High-Density, Non-Metal

This includes all predominantly non-metal armor that mimic the construction standards of metal armors from Tiers 4/5/6 with the sole exception being that they are constructed with a non-metal in place of metal.

Requirements:

  • As per the style it is mimicking, other than thickness.
  • Material density must be at least 0.9g/cm3 (HDPE).
  • Minimum Thickness of 1/8” / 0.13” / 3.2mm


Examples of Superior Construction include, but are not limited to:

  • As per the style it is mimicking, other than thickness.
  • Thicker Material: At least 3/16” / 0.19” / 4.8mm
  • Reinforced: Durability is meaningfully enhanced with other materials in a way that doesn’t qualify for higher tiers.
Armor Styles
Tier 1: Cloth/Padded Armor
Tier 2: Light Leather · Butcher's Mail / Sharkmail
Tier 3: Heavy Leather · Chainmail · Rigid Non-Metal Armor
Tier 4: Light Scale
Tier 5: Heavy Scale · Butted Plate
Tier 6: Lamellar and Laminar · Brigandine · Plate
Special: Ambiguous Armor
Physical Armor
Gameplay Rules · Construction Rules · Rating Armor & Calculating Armor Points · Armor Styles
Armor
General Rules · Natural Armor · Physical Armor
Equipment
Equipment Basics · Equipment Use Terms · Weapons · Shields · Armor · Color Code · Visual Indicators
Amtgard V9 Rulebook
Playtest Disclaimer · Introduction · Getting Started · Garb · Honor System · Safety · Core Combat Rules · Equipment · Classes · Abilities and Effects · Magic Items · Combat Activities · Rules Authorities
Appendix: Equipment Inspection Guide · Master List of Abilities · Glossary