Difference between revisions of "Hydra (Monster)"
From AmtWiki
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*Tail: | *Tail: | ||
** [[Immune]] to [[Command]] {{Trait}} | ** [[Immune]] to [[Command]] {{Trait}} | ||
− | ** [[Immune]] to [[Death]] {{Trait}} | + | ** [[Immune]] to [[Death (School)|Death]] {{Trait}} |
** [[Immune]] to [[Subdual]] {{Trait}} | ** [[Immune]] to [[Subdual]] {{Trait}} | ||
** [[Strong]] {{Trait}} | ** [[Strong]] {{Trait}} |
Revision as of 20:08, 25 April 2017
Hydras are huge, usually reptilian, monsters invariably equipped with two or more heads. They are always vicious, hungry creatures, wreaking havoc upon their surroundings.
— Dor Un Avathar X
Game Statistics
Template:Dor X Scenario Monster Info
Abilities
- Head:
- Tail:
Vulnerabilities
The tail dies if all heads are dead at the same time.
Special notes
There should be from two to eight heads and a single tail, each represented by a single player. Each head must remain within 20 feet of the tail at all times. If a magic or ability would cause them to move farther away, they stop at 20 feet. The tail counts as the respawn point for the heads.
Images
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