Difference between revisions of "Flamewall (V7)"
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− | ===Flamewall ([[FE]], [[Flame School|Flame]])=== | + | ===Flamewall ([[FE]], [[Flame School (V7)|Flame]])=== |
====Materials==== | ====Materials==== | ||
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Creates a wall of flame. Anyone not protected who touches or crosses it will be killed. Melee cannot take place across wall. | Creates a wall of flame. Anyone not protected who touches or crosses it will be killed. Melee cannot take place across wall. | ||
====Notes==== | ====Notes==== | ||
− | [[Protection from Magic]] will not protect a player from this - though [[Protection from Flame]] will. | + | [[Protection from Magic (V7)]] will not protect a player from this - though [[Protection from Flame (V7)]] will. |
− | Any person entering this area with [[invulnerability]] loses one point but may pass through the flame wall. Against [[invulnerability armor]] this counts as one hit on every location and has a full effect on the target if any areas have no points of invulnerable armor | + | Any person entering this area with [[invulnerability (V7)]] loses one point but may pass through the flame wall. Against [[invulnerability armor (V7)]] this counts as one hit on every location and has a full effect on the target if any areas have no points of invulnerable armor |
===Who gets it?=== | ===Who gets it?=== | ||
− | A 4th level [[Druid]] spell. | + | A 4th level [[Druid (V7)]] spell. |
− | + | [[Category:Previous Ruleset]] | |
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Latest revision as of 01:53, 19 December 2014
Flamewall (FE, Flame)
Materials
10 ft. long cloth.
Incantation
Lay cloth in straight line, raise hands, repeat x5 "By the might of nature, I call forth a flaming wall."
Effect
Creates a wall of flame. Anyone not protected who touches or crosses it will be killed. Melee cannot take place across wall.
Notes
Protection from Magic (V7) will not protect a player from this - though Protection from Flame (V7) will. Any person entering this area with invulnerability (V7) loses one point but may pass through the flame wall. Against invulnerability armor (V7) this counts as one hit on every location and has a full effect on the target if any areas have no points of invulnerable armor
Who gets it?
A 4th level Druid (V7) spell.