Difference between revisions of "V9: Prerequisites"
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+ | <onlyinclude>====<u><big>[[V9: Prerequisites| Prerequisites]]</big></u>==== | ||
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+ | An ability that includes a prerequisite can only be used while its prerequisite condition is met. | ||
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+ | *If the prerequisite involves a specific moment, such as killing a target, that ability may only be used once per triggering moment. For example, a player with [[V9: Adrenaline| Adrenaline]] may use it within 30s of killing an enemy. If they kill a single enemy, they may use it once. If they kill three enemies, they may use it three times. | ||
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+ | </onlyinclude><br><br><br> | ||
+ | {{V9 Abilities and Effects (General Rules)}} |
Latest revision as of 05:18, 21 November 2023
This page is part of the Official Amtgard V9 Alpha-Playtest Rulebook.
- The Amtwiki is the official home and primary source for Amtgard V9 Rules as of February 25, 2023.
- These rules are currently in Open Alpha Playtest. See the Playtest Disclaimer for more details.
- To learn more about Amtgard V9 Development, please visit Amtgard.com.
- To view the current Amtgard V8 ruleset, please see the Amtgard V8 Rulebook.
Prerequisites
An ability that includes a prerequisite can only be used while its prerequisite condition is met.
- If the prerequisite involves a specific moment, such as killing a target, that ability may only be used once per triggering moment. For example, a player with Adrenaline may use it within 30s of killing an enemy. If they kill a single enemy, they may use it once. If they kill three enemies, they may use it three times.
General Rules Ability · Casting · Chants · Effect · Enchantments · Enhanced Strikes · Frequency · Incantations · Line of Sight · Material Components · Meta-Magic · Name · Offensive / Non-Offensive · Other Details · Power Strikes · Prerequisites · Range · Reminder · Resting · Specialty Arrows · Spellballs · Traits · Type · Verbals
Abilities and Effects General Rules · Keywords · Master List of Abilities