Difference between revisions of "V9: Armor Tiers"
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<onlyinclude>=====<u><big>[[V9: Armor Tiers| Armor Tiers]]</big></u>===== | <onlyinclude>=====<u><big>[[V9: Armor Tiers| Armor Tiers]]</big></u>===== | ||
− | Each tier includes a list of common [[V9: Armor Styles| | + | Armor tiers provide a base and maximum rating for [[V9: Physical Armor|physical armor]] pieces. Each tier includes a list of common [[V9: Armor Styles|styles]] that fall under that tier. [[V9: Ambiguous Armor|Ambiguous]] armor pieces should be placed wherever they would be [[V9: Ambiguous Armor|most appropriate]]. |
− | + | {{:V9: Reference Chart - Armor Tiers}} | |
− | + | </onlyinclude><br><br> | |
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{{V9 Rating Armor}} | {{V9 Rating Armor}} |
Latest revision as of 02:34, 8 May 2023
This page is part of the Official Amtgard V9 Alpha-Playtest Rulebook.
- The Amtwiki is the official home and primary source for Amtgard V9 Rules as of February 25, 2023.
- These rules are currently in Open Alpha Playtest. See the Playtest Disclaimer for more details.
- To learn more about Amtgard V9 Development, please visit Amtgard.com.
- To view the current Amtgard V8 ruleset, please see the Amtgard V8 Rulebook.
Armor Tiers
Armor tiers provide a base and maximum rating for physical armor pieces. Each tier includes a list of common styles that fall under that tier. Ambiguous armor pieces should be placed wherever they would be most appropriate.
ARMOR TIERS | |||
---|---|---|---|
TIER | BASE RATING |
MAX RATING |
INCLUDES |
T1 | 1 | 2 | |
T2 | 2 | 3 | |
T3 | 3 | 4 | |
T4 | 4 | 5 | |
T5 | 5 | 6 | |
T6 | 6 | 7 | |
Special | - | - |
Rating Armor & Calculating Points Armor Tiers · Armor Rating Modifiers · Material Thickness · Supplemental Armor · Calculating Armor Point Totals
Physical Armor Gameplay Rules · Construction Rules · Rating Armor & Calculating Armor Points · Armor Styles
Armor General Rules · Natural Armor · Physical Armor
Equipment Equipment Basics · Equipment Use Terms · Weapons · Shields · Armor · Color Code · Visual Indicators