Difference between revisions of "V9: Armor Tiers"

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<onlyinclude>====Armor Tiers====
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<onlyinclude>=====<u><big>[[V9: Armor Tiers| Armor Tiers]]</big></u>=====
Each piece of [[V9: Worn Armor| Worn Armor]] must belong to a tier to give it a Base Armor Rating and Maximum. Each tier includes a list of common [[V9: Armor Styles|armor styles]] that fall under that tier. For unlisted or ambiguous pieces, compare it to the examples under each tier and assign it based on which tier it most closely resembles in terms of materials and appearance.
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Armor tiers provide a base and maximum rating for [[V9: Physical Armor|physical armor]] pieces. Each tier includes a list of common [[V9: Armor Styles|styles]] that fall under that tier. [[V9: Ambiguous Armor|Ambiguous]] armor pieces should be placed wherever they would be [[V9: Ambiguous Armor|most appropriate]].
{{V9 Armor Tier Listing|tier=1|bar=1|max=2
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{{:V9: Reference Chart - Armor Tiers}}
|inc=[[V9: Cloth/Padded| Cloth/Padded]]; [[V9: Catch-All| Catch-All]] (All armor that cannot be placed into any other style but meets all other minimum requirements for armor in Amtgard.)}}
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</onlyinclude><br><br>
{{V9 Armor Tier Listing|tier=2|bar=2|max=3
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{{V9 Rating Armor}}
|inc=[[V9: Light Leather| Light Leather]], [[V9: Hides| Hides]], & [[V9: synthetic| synthetic]] variants; [[V9: Ringmesh/Sharkmail| Ringmesh/Sharkmail]]; [[V9: Synthetic Chainmail| Synthetic Chainmail]]}}
 
{{V9 Armor Tier Listing|tier=3|bar=3|max=4
 
|inc=[[V9: Heavy Leather| Heavy Leather]], [[V9: Hides| Hides]], & synthetic variants; High-Density, Non-Metal versions of Tier 5/6 Armors; [[V9: Metal Chainmail| Metal Chainmail]]}}
 
{{V9 Armor Tier Listing|tier=4|bar=4|max=5
 
|inc=[[V9: Catch-All: Metal And Metal Augments| Catch-All: Metal And Metal Augments]]}}
 
{{V9 Armor Tier Listing|tier=5|bar=5|max=6
 
|inc=[[V9: Scale| Scale]], [[V9: Splint| Splint]], [[V9: Kikko| Kikko]], [[V9: V8 'Butted Plate'| V8 'Butted Plate']]}}
 
{{V9 Armor Tier Listing|tier=6|bar=6|max=7
 
|inc=[[V9: Plate| Plate]], [[V9: Lamellar| Lamellar]], [[V9: Brigandine| Brigandine]], [[V9: Laminar| Laminar]]}}</onlyinclude>
 
{{V9 Armor}}
 

Latest revision as of 02:34, 8 May 2023

221202---V9-Rules-Seal-for-Wiki.png
This page is part of the Official Amtgard V9 Alpha-Playtest Rulebook.
  • The Amtwiki is the official home and primary source for Amtgard V9 Rules as of February 25, 2023.
  • These rules are currently in Open Alpha Playtest. See the Playtest Disclaimer for more details.
  • To learn more about Amtgard V9 Development, please visit Amtgard.com.
  • To view the current Amtgard V8 ruleset, please see the Amtgard V8 Rulebook.




Armor Tiers

Armor tiers provide a base and maximum rating for physical armor pieces. Each tier includes a list of common styles that fall under that tier. Ambiguous armor pieces should be placed wherever they would be most appropriate.

ARMOR TIERS
TIER BASE
RATING
MAX
RATING
INCLUDES
T1 1 2
T2 2 3
T3 3 4
T4 4 5
T5 5 6
T6 6 7
Special - -



Rating Armor & Calculating Points
Armor Tiers · Armor Rating Modifiers · Material Thickness · Supplemental Armor · Calculating Armor Point Totals
Physical Armor
Gameplay Rules · Construction Rules · Rating Armor & Calculating Armor Points · Armor Styles
Armor
General Rules · Natural Armor · Physical Armor
Equipment
Equipment Basics · Equipment Use Terms · Weapons · Shields · Armor · Color Code · Visual Indicators
Amtgard V9 Rulebook
Playtest Disclaimer · Introduction · Getting Started · Garb · Honor System · Safety · Core Combat Rules · Equipment · Classes · Abilities and Effects · Magic Items · Combat Activities · Rules Authorities
Appendix: Equipment Inspection Guide · Master List of Abilities · Glossary