Difference between revisions of "Warrior"
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Check out the [[Class]] or [[Abilities and Traits]] pages for more information. | Check out the [[Class]] or [[Abilities and Traits]] pages for more information. | ||
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Revision as of 19:07, 26 August 2008
a Class
Contents
From the 7.2 Rulebook
Pure Warrior traditions also abound. Outstanding examples included the 300 Spartans who opposed the great Persian king Xerxes and his 10,000 Immortals, the incredibly warlike five nations of the Iroquois, and the fierce Maori clans native to New Zealand.
Examples:
William Wallace, Lancelot, Achilles, Spartacus, Mad Martigan, Miyamoto Musashi, Charles Martel, Roman Praetorians, and Julius Caesar
Garb:
Purple sash
Armor:
4 points
Shields:
Large
Weapons:
All melee
Immunities:
None
Lives:
5
Abilities & Traits:
Level -1st No additional abilities
-2nd May wear up to 6 points of armor (T)
- Improve Weapon (ex) (1/game)
-3rd Total lives increases to 6 (T)
- May now use javelins (T)
-4th Improve Weapon becomes (1/life)
- Improve Shield (ex) (1/game)
-5th Repair Item (ex) (1/life)
-6th Armor of Quality (T)
- Improve Shield becomes (2/game)
Honors
If you play the class of warrior well enough you might be suggested for the title of Master Warrior, which is a Class Masterhood. Being a warrior has nothing whatever to do with the award Order of the Warrior which is given for success in tournies or for field prowess.
Some warriors get a bit over the top.
Check out the Class or Abilities and Traits pages for more information.