Difference between revisions of "Druid"
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==Druid Magic== | ==Druid Magic== | ||
− | < | + | <TABLE border="1" cellspacing="2" cellpadding="2" width="486"> |
− | + | <TR> | |
− | + | <TD> </TD> | |
− | + | <TD> <span class="bold">Magic Name</span> </TD> | |
− | + | <TD> <span class="bold">Type</span> </TD> | |
− | + | <TD> <span class="bold">School</span> </TD> | |
− | + | <TD> <span class="bold">Use</span> </TD> | |
− | + | <TD> <span class="bold">Cost/Max</span> </TD> | |
− | + | <TD> <span class="bold">Range</span> </TD> | |
− | + | </TR> | |
− | + | <TR> | |
− | + | <TD><span class="bold">Level 1</span></TD> | |
− | + | <TD>[[Bladesharp|Bladesharp/Bludgeon]]</TD> | |
− | + | <TD>[[E]]</TD> | |
− | + | <TD>[[Sorcery]]</TD> | |
− | + | <TD>1/game</TD> | |
− | + | <TD>1/4</TD> | |
− | + | <TD>T</TD> | |
− | + | </TR> | |
− | + | <TR> | |
− | + | <TD><span class="bold"></span></TD> | |
− | + | <TD>[[Cancel]]</TD> | |
− | + | <TD>[[S]]</TD> | |
− | + | <TD>[[Sorcery]]</TD> | |
− | + | <TD>Unlimited</TD> | |
− | + | <TD>0/-</TD> | |
− | + | <TD>50'</TD> | |
− | + | </TR> | |
− | + | <TR> | |
− | + | <TD><span class="bold"></span></TD> | |
− | + | <TD>[[Cure Poison]]</TD> | |
− | + | <TD>[[E]]/[[S]]</TD> | |
− | + | <TD>[[Spirit]]</TD> | |
− | + | <TD>1/life</TD> | |
− | + | <TD>1/4</TD> | |
− | + | <TD>T</TD> | |
− | + | </TR> | |
− | + | <TR> | |
− | + | <TD><span class="bold"></span></TD> | |
− | + | <TD>[[Entangle]]</TD> | |
− | + | <TD>[[B]]</TD> | |
− | + | <TD>[[Subdual]]</TD> | |
− | + | <TD>1 bolt/U</TD> | |
− | + | <TD>1/2</TD> | |
− | + | <TD>-</TD> | |
− | + | </TR> | |
− | + | <TR> | |
− | + | <TD><span class="bold"></span></TD> | |
+ | <TD>[[Heal]]</TD> | ||
+ | <TD>[[S]]</TD> | ||
+ | <TD>[[Spirit]]</TD> | ||
+ | <TD>1/life</TD> | ||
+ | <TD>1/4</TD> | ||
+ | <TD>T</TD> | ||
+ | </TR> | ||
+ | <TR> | ||
+ | <TD><span class="bold"></span></TD> | ||
+ | <TD>[[Heat Weapon]]</TD> | ||
+ | <TD>[[S]]</TD> | ||
+ | <TD>[[Flame]]</TD> | ||
+ | <TD>1/life</TD> | ||
+ | <TD>1/4</TD> | ||
+ | <TD>20'</TD> | ||
+ | </TR> | ||
+ | <TR> | ||
+ | <TD><span class="bold"></span></TD> | ||
+ | <TD>[[Warp Wood]]</TD> | ||
+ | <TD>[[S]]</TD> | ||
+ | <TD>[[Sorcery]]</TD> | ||
+ | <TD>1/life</TD> | ||
+ | <TD>1/4</TD> | ||
+ | <TD>20'</TD> | ||
+ | </TR> | ||
====See [[Guildmaster of Druids]]==== | ====See [[Guildmaster of Druids]]==== |
Revision as of 14:12, 21 March 2008
a Class
Neolithic anthropological evidence indicates a strong tradition of matriarchy and mother worship in Central Europe, the origin of the proto-Celtic Beaker and Axe peoples. It is highly possible that many if not most early Druid-types were priestesses rather than priests.
Contents
Examples:
Galadriel, Johnny Appleseed, Lady of the Lake, Cathbu, Tom Bombadil, the Green Knight
Garb:
Brown sash
Armor:
None
Shield:
Small Shield, will subtract from magic points.
Weapons:
See the Magic section for a listing of weapons used. Weapons subtract from the Druid’s magic points
Immunities:
Gained at later levels
Lives:
3
Abilities & Traits:
Magic-user:
Druids are magic-users and gain magic at each level. See the Rules of Magic Section for more details.
- 1st No additional abilities
- 2nd Number of lives increases to 4 (T)
- 3rd Pass Without Trace (ex) (2/game)
- 4th Immunity to Poison
- 5th Immunity to Magic from Fey Monsters
- 6th Immunity to Control
Druid Magic
See Guildmaster of Druids
Check out the Class or Abilities and Traits pages for more information.
Magic Name | Type | School | Use | Cost/Max | Range | |
Level 1 | Bladesharp/Bludgeon | E | Sorcery | 1/game | 1/4 | T |
Cancel | S | Sorcery | Unlimited | 0/- | 50' | |
Cure Poison | E/S | Spirit | 1/life | 1/4 | T | |
Entangle | B | Subdual | 1 bolt/U | 1/2 | - | |
Heal | S | Spirit | 1/life | 1/4 | T | |
Heat Weapon | S | Flame | 1/life | 1/4 | 20' | |
Warp Wood | S | Sorcery | 1/life | 1/4 | 20' |