Difference between revisions of "Phase Arrow"
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|school=Sorcery | |school=Sorcery | ||
|incant=“Phase Arrow” | |incant=“Phase Arrow” | ||
− | |materials=[[Arrow]] with | + | |materials=[[Arrow]] with gray cover labeled ‘Phase’. |
− | |effect=This [[arrow]] does not interact with ongoing [[ | + | |effect=This [[arrow]] does not interact with other ongoing [[abilities]] nor [[Traits]]. |
'''Example:''' | '''Example:''' | ||
− | :''This arrow is not stopped by [[Stoneskin]], [[Protection from Projectiles]], and does not trigger the effects of [[Gift of Air]], [[Troll Blood]], [[Missile Block]], or similar | + | :''This arrow is not stopped by [[Stoneskin]], [[Protection from Projectiles]], and does not trigger the effects of [[Gift of Air]], [[Troll Blood]], [[Missile Block]], or similar abilities.'' |
|note=This [[arrow]] does not supercede the [[Frozen]], [[Insubstantial]], or [[Invulnerable]] [[State]]s. | |note=This [[arrow]] does not supercede the [[Frozen]], [[Insubstantial]], or [[Invulnerable]] [[State]]s. | ||
}} | }} | ||
</onlyinclude> | </onlyinclude> | ||
{{ruleblock-end|{{CurrentRulebookNumber}}}} | {{ruleblock-end|{{CurrentRulebookNumber}}}} | ||
+ | {{Magic and Abilities}} | ||
[[Category:Archer Abilities]] | [[Category:Archer Abilities]] |
Latest revision as of 21:18, 31 March 2025
Phase Arrow is an ability used by:
- 6th Level Archers
Magic and Abilities Abilities by Type:
Verbal · Enchantment · Magic Ball · Meta-Magic · Neutral · Specialty Arrow
Abilities by School:
Command · Death · Flame · Neutral · Protection · Sorcery · Spirit · Subdual