Difference between revisions of "Immune"
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From the [[Rulebook]]: | From the [[Rulebook]]: | ||
− | The bearing player or object is | + | {{rule|<onlyinclude>The bearing player or object is unaffected by [[abilities]] from a given [[School]]. |
− | Immunity granted as a [[Trait]] does not prevent players from making use of their own class | + | #Immunity granted as a [[Trait]] does not prevent players from making use of their own class abilities. |
− | + | #Unless otherwise noted, Immunities do not extend beyond the player or object that has them.<br>'''Example:''' ''A player with Immunity to [[Flame (School)|Flame]] can still have their [[Armor Destroying|armor destroyed]] by a [[Fireball]].'' | |
− | Unless otherwise noted, Immunities do not extend beyond the player or object that has them.<br> | + | #If a player is Immune to an effect which would remove a [[State]] or Ongoing [[Effect]], the State/Ongoing Effect is not removed.<br>'''Example:''' ''A player who is Immune to [[Sorcery]] cannot be [[Release]]d from [[Frozen]], as they cannot be affected by Release, a Sorcery School ability.'' |
− | '''Example:''' ''A player with Immunity to [[Flame]] can still have | + | #Players with Immunities may still be targeted by abilities of the given School.<br>'''Example:''' ''A player with Immunity to [[Flame]] can still be the target of [[Pyrotechnics]] which would still destroy their equipment (as Immunities do not extend to equipment unless noted).'' |
− | + | #A target becoming Immune to the source of an Ongoing Effect or State while it is applied does not remove Ongoing Effects or States currently affecting the target.<br>'''Example:''' ''If a player who is [[Stopped]] by [[Hold Person]] casts [[Song of Determination]] on themselves, that player remains Stopped.''</onlyinclude>|{{CurrentRulebookNumber}}}} | |
− | + | {{States}} | |
− | '''Example:''' ''A player with Immunity to Flame can still be the target of [[Pyrotechnics]] which would still destroy their | ||
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− | '''Example | ||
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Latest revision as of 19:11, 19 March 2025
From the Rulebook:
States Cursed · Fragile · Frozen · Immune · Insubstantial · Invulnerable · Stopped · Stunned · Suppressed
Magic, Abilities, States and Special Effects Magic and Ability Mechanics Defined · States Defined · Special Effects Defined