Difference between revisions of "Great"

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{{Playtest|rule=Updated as of November 3rd, 2024}}
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Great is a class of [[weapon]] using the following rules:
 
Great is a class of [[weapon]] using the following rules:
  
# May stab and slash.
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<onlyinclude># May stab and slash.
 
# Greater than 48”in length.
 
# Greater than 48”in length.
 
# Must be [[padded]] on upper 1/2 of [[Total Length|length]] or at least 3’, whichever is less.
 
# Must be [[padded]] on upper 1/2 of [[Total Length|length]] or at least 3’, whichever is less.
# If used to slash must have at least 18” of [[Strike-Legal]] surface.
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# If used to slash must have at least 18” of [[Strike-Legal]] surface.  
# If the weapon has at least 18” of [[Heavy Padding]] it gains the [[Shield Crushing]] and [[Armor Breaking]] [[Special Effects]] when used in a two-handed manner.
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#Great weapons, when wielded in a two handed manner, may gain the [[Shield Crushing]] and [[Armor Breaking]] [[Special Effects]] if built to one of the two standards below:
#* [[Heavy Padding]] on Great Weapons must start within 3” of the [[Stab Tip|tip]] of the weapon and be continuous down the [[core]].
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## If the weapon has 18" of [[Heavy Padding]], starting within 3" of the tip and continuous down the core
#* If the weapon is [[Double-Ended]] only the ends with [[Heavy Padding]] take advantage of these abilities.
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## If the weapon has a total length of no more than 72" and additionally is [[Strike-Legal]] for 2/3 of its total length.
 
# May be [[Double-Ended]].
 
# May be [[Double-Ended]].
#* Each end of a Double-Ended great weapon must be padded 1/3 the total length of the weapon, or 3'. whichever is less. This requirement replaces the standard requirement for padding on great weapons.
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#* Each end of a Double-Ended great weapon must be padded 1/3 the total length of the weapon, or 3'. whichever is less, continuous from the tip. This requirement replaces the standard requirement for padding on great weapons.</onlyinclude>
  
  

Latest revision as of 21:05, 3 November 2024

*8.6.2 Playtest* Updated as of November 3rd, 2024 *8.6.2 Playtest*

Great is a class of weapon using the following rules:

  1. May stab and slash.
  2. Greater than 48”in length.
  3. Must be padded on upper 1/2 of length or at least 3’, whichever is less.
  4. If used to slash must have at least 18” of Strike-Legal surface.
  5. Great weapons, when wielded in a two handed manner, may gain the Shield Crushing and Armor Breaking Special Effects if built to one of the two standards below:
    1. If the weapon has 18" of Heavy Padding, starting within 3" of the tip and continuous down the core
    2. If the weapon has a total length of no more than 72" and additionally is Strike-Legal for 2/3 of its total length.
  6. May be Double-Ended.
    • Each end of a Double-Ended great weapon must be padded 1/3 the total length of the weapon, or 3'. whichever is less, continuous from the tip. This requirement replaces the standard requirement for padding on great weapons.


See Also: