Difference between revisions of "Great"

From AmtWiki
(Redirected page to Great weapon)
 
 
(6 intermediate revisions by 2 users not shown)
Line 1: Line 1:
#REDIRECT [[Great weapon]]
+
{{Playtest|rule=Updated as of November 3rd, 2024}}
 +
 
 +
Great is a class of [[weapon]] using the following rules:
 +
 
 +
<onlyinclude># May stab and slash.
 +
# Greater than 48”in length.
 +
# Must be [[padded]] on upper 1/2 of [[Total Length|length]] or at least 3’, whichever is less.
 +
# If used to slash must have at least 18” of [[Strike-Legal]] surface.
 +
#Great weapons, when wielded in a two handed manner, may gain the [[Shield Crushing]] and [[Armor Breaking]] [[Special Effects]] if built to one of the two standards below:
 +
## If the weapon has 18" of [[Heavy Padding]], starting within 3" of the tip and continuous down the core
 +
## If the weapon has a total length of no more than 72" and additionally is [[Strike-Legal]] for 2/3 of its total length.
 +
# May be [[Double-Ended]].
 +
#* Each end of a Double-Ended great weapon must be padded 1/3 the total length of the weapon, or 3'. whichever is less, continuous from the tip. This requirement replaces the standard requirement for padding on great weapons.</onlyinclude>
 +
 
 +
 
 +
'''''See Also:'''''
 +
*[[Combat Rules]]
 +
*[[Armor]]
 +
*[[Weapons]]
 +
*[[Weapon Types, Shields, and Equipment]]
 +
*[[Equipment Checking]]
 +
 
 +
[[Category:Rulebook Terms]]
 +
[[Category:Amtgard Terms]]
 +
[[Category:Melee Weapons]]

Latest revision as of 21:05, 3 November 2024

*8.6.2 Playtest* Updated as of November 3rd, 2024 *8.6.2 Playtest*

Great is a class of weapon using the following rules:

  1. May stab and slash.
  2. Greater than 48”in length.
  3. Must be padded on upper 1/2 of length or at least 3’, whichever is less.
  4. If used to slash must have at least 18” of Strike-Legal surface.
  5. Great weapons, when wielded in a two handed manner, may gain the Shield Crushing and Armor Breaking Special Effects if built to one of the two standards below:
    1. If the weapon has 18" of Heavy Padding, starting within 3" of the tip and continuous down the core
    2. If the weapon has a total length of no more than 72" and additionally is Strike-Legal for 2/3 of its total length.
  6. May be Double-Ended.
    • Each end of a Double-Ended great weapon must be padded 1/3 the total length of the weapon, or 3'. whichever is less, continuous from the tip. This requirement replaces the standard requirement for padding on great weapons.


See Also: