Difference between revisions of "V9: Poison Weapon"
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− | {{:V9: | + | {{V9}} |
+ | __TOC__ | ||
+ | <onlyinclude> | ||
+ | {{V9 Ability Profile - START}} | ||
+ | |||
+ | {{V9 Ability Profile - NAME | text = [[V9: Poison Weapon| Poison Weapon]]}} | ||
+ | |||
+ | {{V9 Ability Profile - SUMMARY | text = {{:V9: RAS Poison Weapon}}}} | ||
+ | |||
+ | {{V9 Ability Profile - AVAILABLE TO | text = [[V9: Anti-Paladin| Anti-Paladin]], [[V9: Assassin| Assassin]], [[V9: Druid| Druid]], [[V9: Monster|Monster]] ([[V9: Shroomkin|Shroomkin]])}} | ||
+ | |||
+ | {{V9 Ability Profile - TYPE | text = [[V9: Enchantment| Enchantment]]}} | ||
+ | |||
+ | {{V9 Ability Profile - RANGE | text = <ul><li>Self - Anti-Paladin, Assassin</li> | ||
+ | <li>5ft (Other) - Druid, Shroomkin</li></ul>}} | ||
+ | |||
+ | {{V9 Ability Profile - INCANTATION | text = ''"I coat these weapons with a deadly poison"'' x2}} | ||
+ | |||
+ | {{V9 Ability Profile - EFFECTS | text = '''Enchantment Effect:''' The next [[V9: Wounds|wound]] caused by the bearer in melee is [[V9: Wounds Kill| Wounds Kill]]. This effect can be [[V9: Renew|renewed]], and restored with ♻10.}} | ||
+ | |||
+ | {{V9 Ability Profile - OTHER DETAILS | text = When declaring this enchantment, the bearer must indicate whether the Wounds Kill effect is active or not.}} | ||
+ | |||
+ | {{V9 Ability Profile - END}} | ||
+ | </onlyinclude><br> | ||
+ | ---- | ||
+ | =====<big><u>Extra Clarifications</u></big>===== | ||
+ | Any additional clarifications about this ability will be listed below. To request a clarification, please visit the [https://discord.gg/zeA5PPE Amtgard V9 Discord server]. | ||
+ | |||
+ | *There are no additional clarifications for this ability. | ||
+ | |||
+ | <br><br> | ||
+ | ---- | ||
+ | =====<big><u>Trivia</u></big>===== | ||
+ | |||
+ | |||
+ | <br><br> | ||
+ | ---- | ||
+ | <br> | ||
+ | {{V9 Abilities}} |
Latest revision as of 19:05, 10 February 2024
This page is part of the Official Amtgard V9 Alpha-Playtest Rulebook.
- The Amtwiki is the official home and primary source for Amtgard V9 Rules as of February 25, 2023.
- These rules are currently in Open Alpha Playtest. See the Playtest Disclaimer for more details.
- To learn more about Amtgard V9 Development, please visit Amtgard.com.
- To view the current Amtgard V8 ruleset, please see the Amtgard V8 Rulebook.
Poison Weapon | |
---|---|
Simple Summary | Poison Weapon: Incant "I coat these weapons with a deadly poison" x2. The next wound you deal is Wounds Kill. This effect can be restored with ♻10 |
Available to | Anti-Paladin, Assassin, Druid, Monster (Shroomkin) |
Type | Enchantment |
Range |
|
Incantation | "I coat these weapons with a deadly poison" x2 |
Effects | Enchantment Effect: The next wound caused by the bearer in melee is Wounds Kill. This effect can be renewed, and restored with ♻10. |
Other Details | When declaring this enchantment, the bearer must indicate whether the Wounds Kill effect is active or not. |
Extra Clarifications
Any additional clarifications about this ability will be listed below. To request a clarification, please visit the Amtgard V9 Discord server.
- There are no additional clarifications for this ability.
Trivia
Amtgard V9 Abilities See the Master List of Abilities
Abilities and Effects General Rules · Keywords · Master List of Abilities