Difference between revisions of "V9: Material Components"

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<onlyinclude>====<u><big>[[V9: Material Components| Material Components]]</big></u>====
 
<onlyinclude>====<u><big>[[V9: Material Components| Material Components]]</big></u>====
  
Material Components, also known as simply 'Materials', are physical objects that are required to use some abilities, such as a [[V9: Spellballs|spellball]], [[V9: Specialty Arrows|specialty arrow]], or [[V9: Indicator Strips|indicator strip]].
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Material Components, also known as simply 'Materials', are physical objects that are required to use some abilities, such as a [[V9: Spellballs|spellball]] or [[V9: Specialty Arrows|specialty arrows]].
  
Material Components do not take up a [[V9: Held|Free Hand]] for the ability they are associated with.
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Material Components do not take up a [[V9: Held|Free Hand]] when using the ability they are associated with.
  
 
'''Enchantment Strips'''<br>
 
'''Enchantment Strips'''<br>

Revision as of 20:25, 9 February 2024

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This page is part of the Official Amtgard V9 Alpha-Playtest Rulebook.
  • The Amtwiki is the official home and primary source for Amtgard V9 Rules as of February 25, 2023.
  • These rules are currently in Open Alpha Playtest. See the Playtest Disclaimer for more details.
  • To learn more about Amtgard V9 Development, please visit Amtgard.com.
  • To view the current Amtgard V8 ruleset, please see the Amtgard V8 Rulebook.




Material Components

Material Components, also known as simply 'Materials', are physical objects that are required to use some abilities, such as a spellball or specialty arrows.

Material Components do not take up a Free Hand when using the ability they are associated with.

Enchantment Strips
See ‘ Enchantments’ for specific details about the material components for enchantments.




General Rules
Ability · Casting · Chants · Effect · Enchantments · Enhanced Strikes · Frequency · Incantations · Line of Sight · Material Components · Meta-Magic · Name · Offensive / Non-Offensive · Other Details · Power Strikes · Prerequisites · Range · Reminder · Resting · Specialty Arrows · Spellballs · Traits · Type · Verbals
Abilities and Effects
General Rules · Keywords · Master List of Abilities
Amtgard V9 Rulebook
Playtest Disclaimer · Introduction · Getting Started · Garb · Honor System · Safety · Core Combat Rules · Equipment · Classes · Abilities and Effects · Magic Items · Combat Activities · Rules Authorities
Appendix: Equipment Inspection Guide · Master List of Abilities · Glossary