Difference between revisions of "V9: Adaptive Blessing"

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{|style="border-style: solid; border-width: 5px; width: 100%"; class="wikitable v9basictable"
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{{V9 Ability Profile - START}}
!colspan="2" style="text-align: center; background: #000000"  |
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|-
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{{V9 Ability Profile - NAME | text = [[V9: Adaptive Blessing| Adaptive Blessing]]}}
!colspan="2" style="text-align: center"  |
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<h4 style="margin-top: 0px; margin-bottom: 0px"><big>[[V9: Adaptive Blessing| Adaptive Blessing]]</big></h4>
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{{V9 Ability Profile - SUMMARY | text = {{:V9: RAS Adaptive Blessing}}}}
|-
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! style="text-align: right; width: 20%" | '''Available to'''
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{{V9 Ability Profile - AVAILABLE TO | text = [[V9: Healer| Healer]], [[V9: Paladin| Paladin]], [[V9: Scout| Scout]]}}
| style="text-align: left" | [[V9: Healer| Healer]], [[V9: Paladin| Paladin]], [[V9: Scout| Scout]]
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|-
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{{V9 Ability Profile - TYPE | text = [[V9: Enchantments|Enchantment]]}}
! style="text-align: right" | '''[[V9: Ability Type|Type]]'''
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| style="text-align: left" | [[V9: Enchantments|Enchantment]]
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{{V9 Ability Profile - RANGE | text =  
|-
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<ul><li>5ft Other (Healer, Paladin)</li>
! style="text-align: right" | '''[[V9: Range| Range]]'''
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<li>Self (Scout)</li></ul>}}
| style="text-align: left" |
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* 5ft Other (Healer, Paladin)
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{{V9 Ability Profile - INCANTATION | text = ''"I enchant thee against <State>"'' x3}}
* Self (Scout)
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|-
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{{V9 Ability Profile - EFFECTS | text = '''Enchantment Effect:''' Bearer gains [[V9: Resistant|resistance]] to [[V9: Effects|status effects]] that include the chosen [[V9: States|state]] (♻10).}}
! style="text-align: right" | '''[[V9: Material Components| Material Components]]'''
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| style="text-align: left" | [[File:ColorCodeWhite-231115.jpg | 50px | link=V9: Color Code]] [[V9: Color Code|White]] [[V9: Indicator Strips|Indicator Strip]]
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{{V9 Ability Profile - OTHER DETAILS | text = When declaring this enchantment, the bearer must declare what they are resistant to and whether the resistance is active or not.}}
|-
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! style="text-align: right" | '''[[V9: Incantations|Incantation]]'''
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{{V9 Ability Profile - REMINDER | text =  
| style="text-align: left" | ''“I enchant thee against <State or Offensive Ability>'' x3
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<ul><li>Resistances are optional. The bearer does not need to expend them on the first applicable attack.</li>
|-
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<li>While this ability can grant resistance to Severed, all instances of Severed are applied either as a Secondary Effect or while the player is dead, neither of which would allow the bearer to use the resistance.</li></ul>}}
! style="text-align: right" | '''[[V9: Effects|Enchantment Effect]]'''
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| style="text-align: left" | Bearer gains one of the following based on the incantation:<br>
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{{V9 Ability Profile - V8 TRANSITION NOTE | text = This enchantment is not removed once the resistance is expended. The resistance can be restored by resting for the indicated time.}}
*Bearer gains [[V9: Resistant|resistance]] to [[V9: Effects|status effects]] that include the chosen [[V9: States|state]] (♻10).
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*Bearer and their carried equipment gain resistance to all effects from the chosen offensive ability (♻10).
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{{V9 Ability Profile - END}}
|-
 
! style="text-align: right" | '''[[V9: Other Details (Abilities and Effects)|Other Details]]'''
 
| style="text-align: left" | When declaring this enchantment, the bearer must declare what they are resistant to and whether the resistance is active or not.
 
|-
 
! style="text-align: right" | '''[[V9: Reminder| Reminder]]'''
 
| style="text-align: left" |
 
*Resistances are optional. The bearer does not need to expend them on the first applicable attack.
 
*While this ability can grant resistance to Severed, all instances of Severed are applied either as a Secondary Effect or while the player is dead, neither of which would allow the bearer to use the resistance.
 
|-
 
! style="text-align: right" | '''V8 Transition Note'''
 
| style="text-align: left" | This enchantment is not removed once the resistance is expended. The resistance can be restored by resting for the indicated time.
 
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=====<big><u>Trivia</u></big>=====
 
=====<big><u>Trivia</u></big>=====
  
*Adaptive Blessing was introduced in Amtgard V8.
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*Adaptive Blessing was introduced in Amtgard V8 (2014).
  
 
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Latest revision as of 06:14, 9 February 2024

221202---V9-Rules-Seal-for-Wiki.png
This page is part of the Official Amtgard V9 Alpha-Playtest Rulebook.
  • The Amtwiki is the official home and primary source for Amtgard V9 Rules as of February 25, 2023.
  • These rules are currently in Open Alpha Playtest. See the Playtest Disclaimer for more details.
  • To learn more about Amtgard V9 Development, please visit Amtgard.com.
  • To view the current Amtgard V8 ruleset, please see the Amtgard V8 Rulebook.




Adaptive Blessing
Simple Summary Adaptive Blessing: Incant "I enchant thee against <State>" x3 to grant the target a resistance to that state. (♻10)
Available to Healer, Paladin, Scout
Type Enchantment
Range
  • 5ft Other (Healer, Paladin)
  • Self (Scout)
Incantation "I enchant thee against <State>" x3
Effects Enchantment Effect: Bearer gains resistance to status effects that include the chosen state (♻10).
Other Details When declaring this enchantment, the bearer must declare what they are resistant to and whether the resistance is active or not.
Reminder
  • Resistances are optional. The bearer does not need to expend them on the first applicable attack.
  • While this ability can grant resistance to Severed, all instances of Severed are applied either as a Secondary Effect or while the player is dead, neither of which would allow the bearer to use the resistance.
V8 Transition Note: This enchantment is not removed once the resistance is expended. The resistance can be restored by resting for the indicated time.



Extra Clarifications

Any additional clarifications about this ability will be listed below. To request a clarification, please visit the Amtgard V9 Discord server.

  • There are no additional clarifications for this ability.




Trivia
  • Adaptive Blessing was introduced in Amtgard V8 (2014).





Amtgard V9 Abilities
See the Master List of Abilities
Abilities and Effects
General Rules · Keywords · Master List of Abilities
Amtgard V9 Rulebook
Playtest Disclaimer · Introduction · Getting Started · Garb · Honor System · Safety · Core Combat Rules · Equipment · Classes · Abilities and Effects · Magic Items · Combat Activities · Rules Authorities
Appendix: Equipment Inspection Guide · Master List of Abilities · Glossary