Difference between revisions of "V9: Butted Plate"

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{{V9}}
 
{{V9}}
<onlyinclude>=====Splint, Butted Plate, Kikko=====
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<onlyinclude>=====<u><big>[[V9: Butted Plate| Butted Plate (Splint, Kikko, etc.)]]</big></u>=====
[[V9: Armor| Armor]] consisting of numerous steel plates that are attached to a backing, linked by cord or chain, and/or by some other method. This armor is flexible with numerous seams and joints between plates. This armor will deform locally when struck rather than spreading out impact over a large area.
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<includeonly>[[File:Armor-ButtedPlate.jpg | thumb | Placeholder Example]]</includeonly>
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This style includes [[V9: Physical Armor| armor]] that consists of numerous metal plates attached to a backing or linked by cord, chain, or by some other method. This armor is often flexible with numerous seams and joints between plates. This armor will deform locally when struck rather than spreading out impact over a large area
  
'''Requirements:'''
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*Is a [[V9: Armor Tiers|Tier 5]] armor style.
*Metal must be at least equivalent to Aluminum in density and durability. (2.7g/cm3)
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*Must meet the [[V9: Universal Equipment Requirements| Universal Equipment Requirements]].
**If Aluminum - 1mm / 0.040” / 18ga
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*Plates spaced no more than 0.5" apart.
**If Steel - 0.9mm / 0.036” / 20ga
 
*Plates spaced no more than 1” apart.
 
 
*Plates must cover at least 75% of the armor.
 
*Plates must cover at least 75% of the armor.
 
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*Metal must at least equivalent to Aluminum in density and durability. (2.7g/cm3)
'''Examples of [[V9: Armor Rating Modifiers#Superior Construction|Superior Construction]] include, but are not limited to:'''
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*The standard for [[V9: Material Thickness|Material Thickness]] is based on the metal used:
*Heavy Metal: Steel, Bronze, and similar density metals.
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**Aluminum Plates: 16ga (0.051") (1.291mm)
*Heavy Backing: Attached to a thick or rigid backing
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**Steel Plates: 18ga (0.048") (1.214mm)
*Small Gaps: Less than 1/4” between plates.
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**For rings and backing materials, consult the [[V9: Material Thickness|Material Thickness]] chart.
*Thicker Material: At least 1.3mm / 0.051” / 16ga</onlyinclude>
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<br clear=all></onlyinclude><br><br>
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----
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<gallery mode="slideshow" showthumbnails caption="Image Gallery">
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File:Armor-ButtedPlate.jpg|Butted Plate Placeholder
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File:Armor-Splint.jpg|Splint Placeholder
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File:Armor-Kikko.JPG|Kikko Placeholder
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File:23014---PlaceHolderImage4x3.jpg|Example 4
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File:23014---PlaceHolderImage4x3.jpg|Example 5
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</gallery><br>
 
{{V9 Armor Styles}}
 
{{V9 Armor Styles}}

Latest revision as of 06:14, 8 February 2024

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This page is part of the Official Amtgard V9 Alpha-Playtest Rulebook.
  • The Amtwiki is the official home and primary source for Amtgard V9 Rules as of February 25, 2023.
  • These rules are currently in Open Alpha Playtest. See the Playtest Disclaimer for more details.
  • To learn more about Amtgard V9 Development, please visit Amtgard.com.
  • To view the current Amtgard V8 ruleset, please see the Amtgard V8 Rulebook.




Butted Plate (Splint, Kikko, etc.)

This style includes armor that consists of numerous metal plates attached to a backing or linked by cord, chain, or by some other method. This armor is often flexible with numerous seams and joints between plates. This armor will deform locally when struck rather than spreading out impact over a large area

  • Is a Tier 5 armor style.
  • Must meet the Universal Equipment Requirements.
  • Plates spaced no more than 0.5" apart.
  • Plates must cover at least 75% of the armor.
  • Metal must at least equivalent to Aluminum in density and durability. (2.7g/cm3)
  • The standard for Material Thickness is based on the metal used:
    • Aluminum Plates: 16ga (0.051") (1.291mm)
    • Steel Plates: 18ga (0.048") (1.214mm)
    • For rings and backing materials, consult the Material Thickness chart.






Armor Styles
Tier 1: Cloth/Padded Armor
Tier 2: Light Leather · Butcher's Mail / Sharkmail
Tier 3: Heavy Leather · Chainmail · Rigid Non-Metal Armor
Tier 4: Light Scale
Tier 5: Heavy Scale · Butted Plate
Tier 6: Lamellar and Laminar · Brigandine · Plate
Special: Ambiguous Armor
Physical Armor
Gameplay Rules · Construction Rules · Rating Armor & Calculating Armor Points · Armor Styles
Armor
General Rules · Natural Armor · Physical Armor
Equipment
Equipment Basics · Equipment Use Terms · Weapons · Shields · Armor · Color Code · Visual Indicators
Amtgard V9 Rulebook
Playtest Disclaimer · Introduction · Getting Started · Garb · Honor System · Safety · Core Combat Rules · Equipment · Classes · Abilities and Effects · Magic Items · Combat Activities · Rules Authorities
Appendix: Equipment Inspection Guide · Master List of Abilities · Glossary