Difference between revisions of "V9: Heavy Scale"
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*The backing material must not be visible through the scales. | *The backing material must not be visible through the scales. | ||
*Metal must at least equivalent to Aluminum in density and durability. (2.7g/cm3) | *Metal must at least equivalent to Aluminum in density and durability. (2.7g/cm3) | ||
− | *The standard for [[V9: | + | *The standard for [[V9: Material Thickness|Material Thickness]] is based on the metal used: |
**Aluminum Scales: 18ga (0.040") (1.024mm) | **Aluminum Scales: 18ga (0.040") (1.024mm) | ||
**Steel Scales: 20ga (0.036") (0.911mm) | **Steel Scales: 20ga (0.036") (0.911mm) | ||
− | **For rings and backing materials, consult the [[V9: | + | **For rings and backing materials, consult the [[V9: Material Thickness|Material Thickness]] chart. |
<br clear=all></onlyinclude><br><br> | <br clear=all></onlyinclude><br><br> | ||
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Latest revision as of 06:13, 8 February 2024
This page is part of the Official Amtgard V9 Alpha-Playtest Rulebook.
- The Amtwiki is the official home and primary source for Amtgard V9 Rules as of February 25, 2023.
- These rules are currently in Open Alpha Playtest. See the Playtest Disclaimer for more details.
- To learn more about Amtgard V9 Development, please visit Amtgard.com.
- To view the current Amtgard V8 ruleset, please see the Amtgard V8 Rulebook.
Heavy Scale
This style includes armor created with overlapping scales secured to each other along one edge against a backing to create a rigid shell rather than individually mobile scales. Scale armor with loose scales is classified as Light Scale.
- Is a Tier 5 armor style.
- Must meet the Universal Equipment Requirements.
- Scales must overlap by at least 10%.
- The backing material must not be visible through the scales.
- Metal must at least equivalent to Aluminum in density and durability. (2.7g/cm3)
- The standard for Material Thickness is based on the metal used:
- Aluminum Scales: 18ga (0.040") (1.024mm)
- Steel Scales: 20ga (0.036") (0.911mm)
- For rings and backing materials, consult the Material Thickness chart.
Armor Styles Tier 1: Cloth/Padded Armor
Tier 2: Light Leather · Butcher's Mail / Sharkmail
Tier 3: Heavy Leather · Chainmail · Rigid Non-Metal Armor
Tier 4: Light Scale
Tier 5: Heavy Scale · Butted Plate
Tier 6: Lamellar and Laminar · Brigandine · Plate
Special: Ambiguous Armor
Physical Armor Gameplay Rules · Construction Rules · Rating Armor & Calculating Armor Points · Armor Styles
Armor General Rules · Natural Armor · Physical Armor
Equipment Equipment Basics · Equipment Use Terms · Weapons · Shields · Armor · Color Code · Visual Indicators