Difference between revisions of "V9: Dying Breath"

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{{V9 Ability Profile - NAME | text = [[V9: Dying Breath| Dying Breath]]}}
 
{{V9 Ability Profile - NAME | text = [[V9: Dying Breath| Dying Breath]]}}
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{{V9 Ability Profile - SUMMARY | text = {{:V9: RAS Dying Breath}}}}
  
 
{{V9 Ability Profile - AVAILABLE TO | text = [[V9: Anti-Paladin| Anti-Paladin]], [[V9: Monster|Monster]] ([[V9: Unicorn|Unicorn]])}}
 
{{V9 Ability Profile - AVAILABLE TO | text = [[V9: Anti-Paladin| Anti-Paladin]], [[V9: Monster|Monster]] ([[V9: Unicorn|Unicorn]])}}

Revision as of 03:36, 1 February 2024

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This page is part of the Official Amtgard V9 Alpha-Playtest Rulebook.
  • The Amtwiki is the official home and primary source for Amtgard V9 Rules as of February 25, 2023.
  • These rules are currently in Open Alpha Playtest. See the Playtest Disclaimer for more details.
  • To learn more about Amtgard V9 Development, please visit Amtgard.com.
  • To view the current Amtgard V8 ruleset, please see the Amtgard V8 Rulebook.




Dying Breath
Simple Summary Dying Breath: Incant "I curse thee with my dying breath" immediately after dying to Curse the target for 30s.
Available to Anti-Paladin, Monster (Unicorn)
Type Verbal (Offensive)
Range 20ft
Incantation "I curse thee with my dying breath"
Prerequisites Can only be used immediately after dying.
Effects Status Effect: Target becomes Cursed until they die.
Other Details This ability can be used by a dead player.
Reminder This can only be used once per triggering moment.



Extra Clarifications

Any additional clarifications about this ability will be listed below. To request a clarification, please visit the Amtgard V9 Discord server.

  • There are no additional clarifications for this ability.




Trivia
  • Dying Breath was introduced to the official rules in Amtgard V9. It was inspired by the V6 Monster Ability 'Dying Gasp'.





Amtgard V9 Abilities
See the Master List of Abilities
Abilities and Effects
General Rules · Keywords · Master List of Abilities
Amtgard V9 Rulebook
Playtest Disclaimer · Introduction · Getting Started · Garb · Honor System · Safety · Core Combat Rules · Equipment · Classes · Abilities and Effects · Magic Items · Combat Activities · Rules Authorities
Appendix: Equipment Inspection Guide · Master List of Abilities · Glossary