Difference between revisions of "V9: Confidence"

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{{V9 Ability Profile - NAME | text = [[V9: Confidence| Confidence]]}}
 
{{V9 Ability Profile - NAME | text = [[V9: Confidence| Confidence]]}}
  
{{V9 Ability Profile - AVAILABLE TO | text = [[V9: Bard| Bard]]}}
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{{V9 Ability Profile - SUMMARY | text = {{:V9: RAS Confidence}}}}
  
{{V9 Ability Profile - TYPE | text = [[V9: Verbal|Verbal (Non-Offensive)]]}}
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{{V9 Ability Profile - AVAILABLE TO | text = [[V9: Bard| Bard]], [[V9: Garb Bonus Curios|Curios]], [[V9: Monster|Monster]] ([[V9: Unicorn|Unicorn]])}}
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{{V9 Ability Profile - TYPE | text = [[V9: Verbal|Verbal]] [[V9: Offensive / Non-Offensive|(Non-Offensive)]]}}
  
 
{{V9 Ability Profile - RANGE | text = 5ft (Other)}}
 
{{V9 Ability Profile - RANGE | text = 5ft (Other)}}
  
{{V9 Ability Profile - INCANTATION | text = ''“My power grants thee confidence”''}}
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{{V9 Ability Profile - INCANTATION | text = ''"My power grants thee confidence"''}}
  
{{V9 Ability Profile - EFFECTS | text = '''Immediate Effect:''' Choose one at the time of cast:
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{{V9 Ability Profile - EFFECTS | text = '''Immediate Effect:''' Target declares and [[V9: Restore|restores]] one [[V9: Frequency|use]] of a single ability with ♻ up to ♻20. If they are [[V9: Resting| Resting]], they instead [[V9: Restore|add]] 20 seconds towards the rest timer of a single ability. This cannot be used to restore or contribute rest time towards recovering other instances of Confidence.}}
*Target declares and [[V9: Restore|restores]] one [[V9: Frequency|use]] of a single ability with ♻ up to ♻20.
 
*Target player [[V9: Restore|adds]] up to 20 seconds towards the rest timer of a single ability. This can only be chosen if the target is [[V9: Rest|Resting]].}}
 
  
{{V9 Ability Profile - OTHER DETAILS | text = <ul><li>Confidence can only restore or contribute time towards restoring [[V9: Ability|abilities]]. It cannot affect [[V9: Resistance|resistances]] or other non-ability effects.</li>
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{{V9 Ability Profile - OTHER DETAILS | text = Confidence can only restore or contribute time towards restoring [[V9: Ability|abilities]]. It cannot affect [[V9: Resistance|resistances]] or other non-ability effects such as the [[V9: Rest|Rest At Base]] options.}}
<li>Cannot be used to restore or contribute time towards restoring [[V9: Confidence| Confidence]], [[V9: Innate| Innate]], or [[V9: Revitalize| Revitalize]].</li></ul>}}
 
  
 
{{V9 Ability Profile - END}}
 
{{V9 Ability Profile - END}}

Latest revision as of 03:32, 1 February 2024

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This page is part of the Official Amtgard V9 Alpha-Playtest Rulebook.
  • The Amtwiki is the official home and primary source for Amtgard V9 Rules as of February 25, 2023.
  • These rules are currently in Open Alpha Playtest. See the Playtest Disclaimer for more details.
  • To learn more about Amtgard V9 Development, please visit Amtgard.com.
  • To view the current Amtgard V8 ruleset, please see the Amtgard V8 Rulebook.




Confidence
Simple Summary Confidence: Incant "My power grants thee confidence" to restore a target's ability with a rest timer no greater than ♻20. (If they are resting, add 20 seconds to their rest time.) This cannot restore Confidence.
Available to Bard, Curios, Monster (Unicorn)
Type Verbal (Non-Offensive)
Range 5ft (Other)
Incantation "My power grants thee confidence"
Effects Immediate Effect: Target declares and restores one use of a single ability with ♻ up to ♻20. If they are Resting, they instead add 20 seconds towards the rest timer of a single ability. This cannot be used to restore or contribute rest time towards recovering other instances of Confidence.
Other Details Confidence can only restore or contribute time towards restoring abilities. It cannot affect resistances or other non-ability effects such as the Rest At Base options.



Extra Clarifications

Any additional clarifications about this ability will be listed below. To request a clarification, please visit the Amtgard V9 Discord server.

  • There are no additional clarifications for this ability.




Trivia
  • Confidence was introduced in Amtgard V7 (2005).
    • In V7, it allowed a player to act as though they were one level higher. It did not get it's modern effect until V8 (2014).





Amtgard V9 Abilities
See the Master List of Abilities
Abilities and Effects
General Rules · Keywords · Master List of Abilities
Amtgard V9 Rulebook
Playtest Disclaimer · Introduction · Getting Started · Garb · Honor System · Safety · Core Combat Rules · Equipment · Classes · Abilities and Effects · Magic Items · Combat Activities · Rules Authorities
Appendix: Equipment Inspection Guide · Master List of Abilities · Glossary