Difference between revisions of "V9: Undead Minion"

From AmtWiki
m
m
Line 14: Line 14:
 
{{V9 Ability Profile - MATERIAL COMPONENTS | text = [[File:ColorCodeYellow-231129.jpg | 50px | link=V9: Color Code]] [[V9: Color Code|Yellow]] [[V9: Indicator Strips|Indicator Strip]]}}
 
{{V9 Ability Profile - MATERIAL COMPONENTS | text = [[File:ColorCodeYellow-231129.jpg | 50px | link=V9: Color Code]] [[V9: Color Code|Yellow]] [[V9: Indicator Strips|Indicator Strip]]}}
  
{{V9 Ability Profile - INCANTATION | text = ''“Flesh rots, bones break, skulls sigh, spirits take''<br>''let the power of my will descend on thee''<br>''let the power of my will restore thy spirit''<br>''let the power of my will knit thy orpse''<br>''let the power of my will give thee direction''<br>''let the power of my will cheat thy death''<br>''by the power of my will, arise my minion”''<br>}}
+
{{V9 Ability Profile - INCANTATION | text = ''“Flesh rots, bones break, skulls sigh, spirits take''<br>''let the power of my will descend on thee''<br>''let the power of my will restore thy spirit''<br>''let the power of my will knit thy corpse''<br>''let the power of my will give thee direction''<br>''let the power of my will cheat thy death''<br>''by the power of my will, arise my minion”''<br>}}
  
 
{{V9 Ability Profile - EFFECTS | text = '''Enchantment Effect:''' Bearer is [[V9: Suppressed| Suppressed]]. Until the caster of this enchantment [[V9: Returning To Life|respawns]], the caster may [[V9: Revive|revive]] the bearer by incanting "Rise and Fight Again" x5 at 5ft range with no living enemies within 10ft.}}
 
{{V9 Ability Profile - EFFECTS | text = '''Enchantment Effect:''' Bearer is [[V9: Suppressed| Suppressed]]. Until the caster of this enchantment [[V9: Returning To Life|respawns]], the caster may [[V9: Revive|revive]] the bearer by incanting "Rise and Fight Again" x5 at 5ft range with no living enemies within 10ft.}}

Revision as of 04:28, 4 December 2023

221202---V9-Rules-Seal-for-Wiki.png
This page is part of the Official Amtgard V9 Alpha-Playtest Rulebook.
  • The Amtwiki is the official home and primary source for Amtgard V9 Rules as of February 25, 2023.
  • These rules are currently in Open Alpha Playtest. See the Playtest Disclaimer for more details.
  • To learn more about Amtgard V9 Development, please visit Amtgard.com.
  • To view the current Amtgard V8 ruleset, please see the Amtgard V8 Rulebook.




Undead Minion
Available to Anti-Paladin, Healer
Type Enchantment
Range 5ft (Other)
Material Components ColorCodeYellow-231129.jpg Yellow Indicator Strip
Incantation “Flesh rots, bones break, skulls sigh, spirits take
let the power of my will descend on thee
let the power of my will restore thy spirit
let the power of my will knit thy corpse
let the power of my will give thee direction
let the power of my will cheat thy death
by the power of my will, arise my minion”
Effects Enchantment Effect: Bearer is Suppressed. Until the caster of this enchantment respawns, the caster may revive the bearer by incanting "Rise and Fight Again" x5 at 5ft range with no living enemies within 10ft.
Other Details
  • This enchantment remains active while the bearer is dead.
  • This enchantment cannot be removed while the bearer is alive. It may be freely removed anytime they are dead.
  • The caster may not have more active Undead Minion enchantments than they have maximum uses.
Reminder
  • Once the caster respawns, this enchantment is only negative.
  • If the bearer is Severed, the bearer cannot be revived.
  • If a dead player moves more than 20ft from where they died, they become Severed.



Extra Clarifications

Any additional clarifications about this ability will be listed below. To request a clarification, please visit the Amtgard V9 Discord server.

  • There are no additional clarifications for this ability.




Trivia
  • Amplify was introduced in Amtgard V8 (2014) as 'Amplification'.





Amtgard V9 Abilities
See the Master List of Abilities
Abilities and Effects
General Rules · Keywords · Master List of Abilities
Amtgard V9 Rulebook
Playtest Disclaimer · Introduction · Getting Started · Garb · Honor System · Safety · Core Combat Rules · Equipment · Classes · Abilities and Effects · Magic Items · Combat Activities · Rules Authorities
Appendix: Equipment Inspection Guide · Master List of Abilities · Glossary