Difference between revisions of "V9: Scenario Battlegame"

From AmtWiki
(Initial creation)
 
m (Wunjo 3rd pass)
 
(6 intermediate revisions by 2 users not shown)
Line 1: Line 1:
 
{{V9}}
 
{{V9}}
<onlyinclude>===Scenario Battlegame===
+
<onlyinclude>===<u>[[V9: Scenario Battlegame| Scenario Battlegame]]</u>===
This [[V9: Game Modes|game mode]] sits on the cusp of using the full [[V9: Full Rulebook|Amtgard ruleset]]. This game mode represents activities that are often team-based and PVP in nature but want to have some [[V9: Roleplay|roleplay elements]] without including a full storyline or social options. They use all the gameplay mechanics and may also allow the roleplay rules depending on how they might impact the activity.
+
This [[V9: Game Modes|game mode]] sits on the cusp of using the full [[V9: Full Rulebook|Amtgard ruleset]]. It represents activities that are still [[V9: Teams|team-based]] and [[V9: Glossary#PVP|PVP]] in nature but want to include some [[V9: Roleplay|roleplay elements]] without incorporating a complex storyline or social options. They use all the [[V9: Core Combat Rules|combat]] and [[V9: Classes|class]] mechanics and may even dip into the non-combat [[V9: Roleplay|roleplay abilities]] as well depending on how it might impact the activity.
  
Scenario battles often include NPCs, players who are not assigned to a team but are representing some sort of [[V9: Monsters|monster]] or character that both teams can interact with.
+
Scenario battles often include [[V9: Glossary#Non-Player Character (NPC)|NPCs]], players who are not assigned to a team but representing some sort of [[V9: Monster|monster]] or character that both teams can interact with.
 +
 
 +
{{V9 Example|text=''An example of a scenario battle is a normal 6-on-6 [[V9: Full-Class Battlegame|full-class battlegame]] that also has an NPC Troll that can be bribed or convinced to attack the other team, and a NPC Unicorn that can be socialized with to earn [[V9: Enchantments|enchantments]] and other boons.''}}
 +
 
 +
 
 +
 
 +
<big>'''Is [[V9: Roleplay| Roleplay]] expected?'''</big> Roleplay in scenario battles is <u>encouraged</u> but since this mode often combat-centric with little or no way to achieve victory without fighting, roleplay among [[V9: Glossary#Player Character (PC)|PCs]] tends to be minimal. Typically, the [[V9: Glossary#Non-Player Character (NPC)|NPCs]] will be the ones doing the majority of the roleplaying and other players will only roleplay when dealing with those specific NPCs, or by throwing in the occasional in-character quip when it won't affect their odds of victory.
 +
 
 +
</onlyinclude>
 +
 
 +
----
 +
 
 +
 
 +
 
 +
<big><big><u>Example Games</u></big></big>
 +
 
 +
{{V9 Dev Note|text=Full examples for this game mode to be included here in the future. If you see this message and have a simple write-up for a game in this style, send it to the [https://www.amtgard.com/v9about V9 Development Team] on [https://www.facebook.com/AmtgardV9 Facebook], [https://discord.gg/zeA5PPE Discord], or [email protected]}}
  
An example of a scenario battle is a normal 6 v 6 battle that also has some players playing an [[V9: Troll|NPC troll]] that can be bribed or convinced to attack the other team, and a [[V9: Unicorn|unicorn]] that can be socialized with to earn [[V9: Enchantments|enchantments]] and other boons.
 
  
'''Roleplay?''' Scenario battles typically encourage roleplay but it is primarily combat-centered with little or no way to achieve victory without fighting. The NPC players are often the most immersive and other players tend to only roleplay when dealing with those NPCs, not each other.</onlyinclude>
 
 
{{V9 Game Modes}}
 
{{V9 Game Modes}}

Latest revision as of 05:27, 25 February 2023

221202---V9-Rules-Seal-for-Wiki.png
This page is part of the Official Amtgard V9 Alpha-Playtest Rulebook.
  • The Amtwiki is the official home and primary source for Amtgard V9 Rules as of February 25, 2023.
  • These rules are currently in Open Alpha Playtest. See the Playtest Disclaimer for more details.
  • To learn more about Amtgard V9 Development, please visit Amtgard.com.
  • To view the current Amtgard V8 ruleset, please see the Amtgard V8 Rulebook.




Scenario Battlegame

This game mode sits on the cusp of using the full Amtgard ruleset. It represents activities that are still team-based and PVP in nature but want to include some roleplay elements without incorporating a complex storyline or social options. They use all the combat and class mechanics and may even dip into the non-combat roleplay abilities as well depending on how it might impact the activity.

Scenario battles often include NPCs, players who are not assigned to a team but representing some sort of monster or character that both teams can interact with.

An example of a scenario battle is a normal 6-on-6 full-class battlegame that also has an NPC Troll that can be bribed or convinced to attack the other team, and a NPC Unicorn that can be socialized with to earn enchantments and other boons.


Is Roleplay expected? Roleplay in scenario battles is encouraged but since this mode often combat-centric with little or no way to achieve victory without fighting, roleplay among PCs tends to be minimal. Typically, the NPCs will be the ones doing the majority of the roleplaying and other players will only roleplay when dealing with those specific NPCs, or by throwing in the occasional in-character quip when it won't affect their odds of victory.




Example Games

Developer Note: Full examples for this game mode to be included here in the future. If you see this message and have a simple write-up for a game in this style, send it to the V9 Development Team on Facebook, Discord, or [email protected]


Game Modes
Duels & Tournaments · Ditch · Militia · Full-Class Battlegame · Scenario Battlegame · Team Quest · Adventure Quest · Sandbox Roleplay
Combat Activities
Core Game Mechanics · Game Modes · Custom Rules and Accommodations · Game Organizer Guide
Amtgard V9 Rulebook
Playtest Disclaimer · Introduction · Getting Started · Garb · Honor System · Safety · Core Combat Rules · Equipment · Classes · Abilities and Effects · Magic Items · Combat Activities · Rules Authorities
Appendix: Equipment Inspection Guide · Master List of Abilities · Glossary