Difference between revisions of "V9: Non-Striking Tip"

From AmtWiki
m
Line 5: Line 5:
 
#Must have [[V9: Incidental Padding| Incidental Padding]] with cross-section of at least 2” perpendicular to the [[V9: Handle|handle]].
 
#Must have [[V9: Incidental Padding| Incidental Padding]] with cross-section of at least 2” perpendicular to the [[V9: Handle|handle]].
 
#Must not protrude more than 1.5” through a [[V9: 2.5 Inch and 2 Inch Rule|2” ring]] when uncompressed.</onlyinclude>
 
#Must not protrude more than 1.5” through a [[V9: 2.5 Inch and 2 Inch Rule|2” ring]] when uncompressed.</onlyinclude>
{{V9 Non-Striking Surfaces Rules}}
+
{{V9 Weapon Construction Terms}}

Revision as of 17:51, 9 February 2023

221202---V9-Rules-Seal-for-Wiki.png
This page is part of the Official Amtgard V9 Alpha-Playtest Rulebook.
  • The Amtwiki is the official home and primary source for Amtgard V9 Rules as of February 25, 2023.
  • These rules are currently in Open Alpha Playtest. See the Playtest Disclaimer for more details.
  • To learn more about Amtgard V9 Development, please visit Amtgard.com.
  • To view the current Amtgard V8 ruleset, please see the Amtgard V8 Rulebook.




Non-Striking Tip

This refers to any tip on a melee weapon that is not intended for striking, such as pommels and the ends of crossguards.

  1. Must have Incidental Padding with cross-section of at least 2” perpendicular to the handle.
  2. Must not protrude more than 1.5” through a 2” ring when uncompressed.
Weapon Construction Terms
2.5 Inch and 2 Inch Rule · Core · Covers · Flex · Handle / Unpadded · Incidental Padding · Multi-Ended Weapons · Non-Striking Tip · Ownership Label · Padding & Foam · Stab-Only · Strike-Legal · Striking Tip · Total Length · Weapon Segments
Weapons
General Rules · Weapon Construction Terms · Melee Weapons · Projectile Weapons · Siege Weapons
Equipment
Equipment Basics · Equipment Use Terms · Weapons · Shields · Armor · Color Code · Visual Indicators
Amtgard V9 Rulebook
Playtest Disclaimer · Introduction · Getting Started · Garb · Honor System · Safety · Core Combat Rules · Equipment · Classes · Abilities and Effects · Magic Items · Combat Activities · Rules Authorities
Appendix: Equipment Inspection Guide · Master List of Abilities · Glossary