Difference between revisions of "V9: Covers"
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All [[V9: Strike-Legal|Striking Surfaces]] must be covered in a durable, opaque cloth and be visually distinct from any [[V9: Non-Striking Surfaces| Non-Striking Surfaces]]. [[V9: Incidental Padding| Incidental Padding]] within 0.5” of a Striking Surface must also be covered in this manner. Non-abrasive cloth tape (not duct tape) may be used for [[V9: Contact Projectiles| Contact Projectiles]] but it is not an acceptable cover material for [[V9: Melee Weapons|melee weapons]] or [[V9: Arrows|arrows]]. | All [[V9: Strike-Legal|Striking Surfaces]] must be covered in a durable, opaque cloth and be visually distinct from any [[V9: Non-Striking Surfaces| Non-Striking Surfaces]]. [[V9: Incidental Padding| Incidental Padding]] within 0.5” of a Striking Surface must also be covered in this manner. Non-abrasive cloth tape (not duct tape) may be used for [[V9: Contact Projectiles| Contact Projectiles]] but it is not an acceptable cover material for [[V9: Melee Weapons|melee weapons]] or [[V9: Arrows|arrows]]. | ||
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Revision as of 17:48, 9 February 2023
This page is part of the Official Amtgard V9 Alpha-Playtest Rulebook.
- The Amtwiki is the official home and primary source for Amtgard V9 Rules as of February 25, 2023.
- These rules are currently in Open Alpha Playtest. See the Playtest Disclaimer for more details.
- To learn more about Amtgard V9 Development, please visit Amtgard.com.
- To view the current Amtgard V8 ruleset, please see the Amtgard V8 Rulebook.
Covers
All Striking Surfaces must be covered in a durable, opaque cloth and be visually distinct from any Non-Striking Surfaces. Incidental Padding within 0.5” of a Striking Surface must also be covered in this manner. Non-abrasive cloth tape (not duct tape) may be used for Contact Projectiles but it is not an acceptable cover material for melee weapons or arrows.
Weapons General Rules · Weapon Construction Terms · Melee Weapons · Projectile Weapons · Siege Weapons
Equipment Equipment Basics · Equipment Use Terms · Weapons · Shields · Armor · Color Code · Visual Indicators