Difference between revisions of "V9: Reach"
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− | <onlyinclude>==== | + | <onlyinclude>====<u>[[V9: Reach| Reach]]</u>==== |
− | * | + | <noinclude> |
− | * | + | *Is a [[V9: Melee Weapons|Melee Weapon]]. |
− | + | *Must meet the [[V9: Universal Equipment Requirements| Universal Equipment Requirements]].</noinclude> | |
− | + | *[[V9: Total Length|Total length]] must be greater than 72", up to 108" (9ft). | |
+ | *Must be 50% [[V9: Padding|padded]] and have at least 18" [[V9: Strike-Legal| Strike-Legal]]. | ||
+ | |||
+ | '''<u>Two-Hand Armor-Breaking Variant</u>''' | ||
+ | *Any [[V9: Weapon Segments|weapon segment]] that has at least 18" of [[V9: Strike-Legal#Heavy Padding|Heavy Padding]] gains [[V9: Armor Breaking| Armor Breaking]] when the weapon is [[V9: Wielded|wielded]] with two hands. | ||
+ | *[[V9: Stab-Only| Stab-Only]] segments require just 6” of Heavy Padding to gain this benefit. | ||
+ | *A weapon built this way must have include [[V9: Color Code|red]] [[V9: Indicator Strips|indicator strip]] on the [[V9: Handle|handle]], closest to the [[V9: Glossary#Striking Surfaces|striking surface]].</onlyinclude><br><br> | ||
---- | ---- | ||
− | + | <gallery mode="slideshow" showthumbnails caption="Image Gallery"> | |
− | < | + | File:23014---PlaceHolderImage4x3.jpg|Example 1 |
− | + | File:23014---PlaceHolderImage4x3.jpg|Example 2 | |
− | + | File:23014---PlaceHolderImage4x3.jpg|Example 3 | |
− | + | File:23014---PlaceHolderImage4x3.jpg|Example 4 | |
− | + | File:23014---PlaceHolderImage4x3.jpg|Example 5 | |
− | + | </gallery><br> | |
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− | </ | ||
{{V9 Melee Weapons}} | {{V9 Melee Weapons}} |
Revision as of 02:24, 3 February 2023
This page is part of the Official Amtgard V9 Alpha-Playtest Rulebook.
- The Amtwiki is the official home and primary source for Amtgard V9 Rules as of February 25, 2023.
- These rules are currently in Open Alpha Playtest. See the Playtest Disclaimer for more details.
- To learn more about Amtgard V9 Development, please visit Amtgard.com.
- To view the current Amtgard V8 ruleset, please see the Amtgard V8 Rulebook.
Reach
- Is a Melee Weapon.
- Must meet the Universal Equipment Requirements.
- Total length must be greater than 72", up to 108" (9ft).
- Must be 50% padded and have at least 18" Strike-Legal.
Two-Hand Armor-Breaking Variant
- Any weapon segment that has at least 18" of Heavy Padding gains Armor Breaking when the weapon is wielded with two hands.
- Stab-Only segments require just 6” of Heavy Padding to gain this benefit.
- A weapon built this way must have include red indicator strip on the handle, closest to the striking surface.
Melee Weapons General Rules · Dagger · Short · Long · Great · Reach · Pike · Flail · Madu · Javelin · Magic Staff
Weapons General Rules · Weapon Construction Terms · Melee Weapons · Projectile Weapons · Siege Weapons
Equipment Equipment Basics · Equipment Use Terms · Weapons · Shields · Armor · Color Code · Visual Indicators