Difference between revisions of "V9: Sandbox Roleplay"

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<onlyinclude>===Sandbox Roleplay===
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<onlyinclude>===<u><big>[[V9: Sandbox Roleplay| Sandbox Roleplay]]</big></u>===
This [[V9: Game Modes|game mode]], also known as Open Roleplay, puts a spin on the [[V9: Full Rulebook|gameplay mechanics]] by foregoing teams, storylines, and specific objectives to instead encourage players to roleplay freely among themselves, fighting only when the need arises.
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The Sandbox [[V9: Roleplay| Roleplay]] [[V9: Game Modes|game mode]], also known as "Open Roleplay", puts a spin on the traditional [[V9: Combat Activities|gameplay mechanics]] by foregoing [[V9: Teams|teams]], storylines, and specific [[V9: Objectives|objectives]] to instead encourage players to roleplay freely among themselves, engaging in combat only if and when the need arises.
  
This game mode allows all gameplay mechanics but since it is typically used for feasts, courts, and other low-combat environments the focus is primarily on social roleplay.
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This mode allows all game rules including combat and [[V9: Classes|classes]] but is typically used for feasts, courts, and other low-combat environments that have the focus primarily on social roleplay. This means Sandbox Roleplay is great for [[V9: Color|non-fighting participants]] as well as combat-able players.
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In addition, it is uncommon for Sandbox Roleplay to have a dedicated [[V9: Game Organizer| Game Organizer]], so players who wish to roleplay this way will simply congregate together and drop in/drop out at their leisure.
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{{V9 Example|text=Sandbox Roleplay is a great way to help players develop their character's non-combat personality and traits like occupations, hobbies, alignment, alliances, etc.}}
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<big>'''Is [[V9: Roleplay| Roleplay]] expected?'''</big> As the name implies, roleplay is <u>expected</u> in Sandbox Roleplay activities. With that in mind, the disorganized nature of sandbox roleplay means that not everyone in your immediate area will always be participating so you may find yourself occasionally interrupted by out-of-character matters or otherwise be forced to move your roleplay to an area that is less likely to be interupted. </onlyinclude><br><br>
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<big><big><u>Example Games</u></big></big>
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{{V9 Dev Note|text=Quests are much more complex than traditional combat activities. Some basic examples will be included here in the future. For more in-depth support, the [[V9: Game Organizer Guide| Game Organizer Guide]] is a source of guidance and support to help bring your Quest ideas to life.}}
  
Lastly, Sandbox Roleplay is usually unorganized so players who wish to roleplay will simply congregate together and players may drop in and drop out at their leisure.
 
  
'''Roleplay?''' Sandbox Roleplay expects participants to roleplay but rarely has an organized storyline other than what the players themselves conjure up.</onlyinclude>
 
 
{{V9 Game Modes}}
 
{{V9 Game Modes}}

Revision as of 08:04, 24 January 2023

221202---V9-Rules-Seal-for-Wiki.png
This page is part of the Official Amtgard V9 Alpha-Playtest Rulebook.
  • The Amtwiki is the official home and primary source for Amtgard V9 Rules as of February 25, 2023.
  • These rules are currently in Open Alpha Playtest. See the Playtest Disclaimer for more details.
  • To learn more about Amtgard V9 Development, please visit Amtgard.com.
  • To view the current Amtgard V8 ruleset, please see the Amtgard V8 Rulebook.




Sandbox Roleplay

The Sandbox Roleplay game mode, also known as "Open Roleplay", puts a spin on the traditional gameplay mechanics by foregoing teams, storylines, and specific objectives to instead encourage players to roleplay freely among themselves, engaging in combat only if and when the need arises.

This mode allows all game rules including combat and classes but is typically used for feasts, courts, and other low-combat environments that have the focus primarily on social roleplay. This means Sandbox Roleplay is great for non-fighting participants as well as combat-able players.

In addition, it is uncommon for Sandbox Roleplay to have a dedicated Game Organizer, so players who wish to roleplay this way will simply congregate together and drop in/drop out at their leisure.

Sandbox Roleplay is a great way to help players develop their character's non-combat personality and traits like occupations, hobbies, alignment, alliances, etc.


Is Roleplay expected? As the name implies, roleplay is expected in Sandbox Roleplay activities. With that in mind, the disorganized nature of sandbox roleplay means that not everyone in your immediate area will always be participating so you may find yourself occasionally interrupted by out-of-character matters or otherwise be forced to move your roleplay to an area that is less likely to be interupted.




Example Games


Developer Note: Quests are much more complex than traditional combat activities. Some basic examples will be included here in the future. For more in-depth support, the Game Organizer Guide is a source of guidance and support to help bring your Quest ideas to life.


Game Modes
Duels & Tournaments · Ditch · Militia · Full-Class Battlegame · Scenario Battlegame · Team Quest · Adventure Quest · Sandbox Roleplay
Combat Activities
Core Game Mechanics · Game Modes · Custom Rules and Accommodations · Game Organizer Guide
Amtgard V9 Rulebook
Playtest Disclaimer · Introduction · Getting Started · Garb · Honor System · Safety · Core Combat Rules · Equipment · Classes · Abilities and Effects · Magic Items · Combat Activities · Rules Authorities
Appendix: Equipment Inspection Guide · Master List of Abilities · Glossary